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[Commands] Remove #guildapprove, #guildcreate, and #guildlist Commands (#2775)
# Notes - Removes `#guildapprove`, `#guildcreate`, and `#guildlist`. - Removes associated functions, classes, etc. that were only used in these commands. - These commands are unused and/or covered by the general `#guild` command. - Approvals don't really seem to be a thing anymore and the variable itself doesn't exist in stock PEQ database anyway.
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@@ -176,9 +176,6 @@ int command_init(void)
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command_add("goto", "[playername] or [x y z] [h] - Teleport to the provided coordinates or to your target", AccountStatus::Steward, command_goto) ||
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command_add("grid", "[add/delete] [grid_num] [wandertype] [pausetype] - Create/delete a wandering grid", AccountStatus::GMAreas, command_grid) ||
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command_add("guild", "Guild manipulation commands. Use argument help for more info.", AccountStatus::Steward, command_guild) ||
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command_add("guildapprove", "[guildapproveid] - Approve a guild with specified ID (guild creator receives the id)", AccountStatus::Player, command_guildapprove) ||
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command_add("guildcreate", "[guildname] - Creates an approval setup for guild name specified", AccountStatus::Player, command_guildcreate) ||
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command_add("guildlist", "[guildapproveid] - Lists character names who have approved the guild specified by the approve id", AccountStatus::Player, command_guildlist) ||
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command_add("haste", "[percentage] - Set your haste percentage", AccountStatus::GMAdmin, command_haste) ||
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command_add("hatelist", "Display hate list for NPC.", AccountStatus::QuestTroupe, command_hatelist) ||
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command_add("heal", "Completely heal your target", AccountStatus::Steward, command_heal) ||
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@@ -1014,9 +1011,6 @@ void command_bot(Client *c, const Seperator *sep)
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#include "gm_commands/goto.cpp"
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#include "gm_commands/grid.cpp"
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#include "gm_commands/guild.cpp"
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#include "gm_commands/guildapprove.cpp"
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#include "gm_commands/guildcreate.cpp"
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#include "gm_commands/guildlist.cpp"
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#include "gm_commands/haste.cpp"
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#include "gm_commands/hatelist.cpp"
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#include "gm_commands/heal.cpp"
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