From d0e6bb6e072a19ce5d71a27604700ad2d913afd1 Mon Sep 17 00:00:00 2001 From: Paul Coene Date: Thu, 8 Dec 2016 16:17:10 -0500 Subject: [PATCH] more undos --- zone/attack.cpp | 10 ---------- 1 file changed, 10 deletions(-) diff --git a/zone/attack.cpp b/zone/attack.cpp index 3359f4eed..475aee7b3 100644 --- a/zone/attack.cpp +++ b/zone/attack.cpp @@ -1217,13 +1217,8 @@ bool Client::Attack(Mob* other, int Hand, bool bRiposte, bool IsStrikethrough, b CommonBreakInvisibleFromCombat(); - // Defensive procs from opponent happen here. - // We, the attacker check for them and make them happen. - // Added 2nd check for spell based defensive procs on opponent. if(GetTarget()) - { TriggerDefensiveProcs(other, Hand, true, damage); - } if (damage > 0) return true; @@ -1788,13 +1783,8 @@ bool NPC::Attack(Mob* other, int Hand, bool bRiposte, bool IsStrikethrough, bool TrySkillProc(other, skillinuse, 0, true, Hand); } - // Defensive procs from opponent happen here. - // We, the attacker check for them and make them happen. - // Added 2nd check for spell based defensive procs on opponent. if(GetHP() > 0 && !other->HasDied()) - { TriggerDefensiveProcs(other, Hand, true, damage); - } if (damage > 0) return true;