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synced 2026-05-22 12:18:27 +00:00
Bunch of bug fixes, guard behavior works again
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+3
-3
@@ -280,7 +280,7 @@ void Bot::ChangeBotArcherWeapons(bool isArcher) {
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void Bot::Sit() {
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if(IsMoving()) {
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moved = false;
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SetCurrentSpeed(0);
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StopNavigation();
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}
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SetAppearance(eaSitting);
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@@ -2999,7 +2999,7 @@ void Bot::PetAIProcess() {
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botPet->SetHeading(botPet->GetTarget()->GetHeading());
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if(moved) {
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moved = false;
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SetCurrentSpeed(0);
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StopNavigation();
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botPet->SendPosition();
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botPet->SetMoving(false);
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}
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@@ -3027,7 +3027,7 @@ void Bot::PetAIProcess() {
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botPet->SetHeading(botPet->GetTarget()->GetHeading());
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if(moved) {
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moved = false;
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SetCurrentSpeed(0);
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StopNavigation();
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botPet->SendPosition();
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botPet->SetMoving(false);
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}
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