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raid optimizations
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@@ -779,7 +779,7 @@ public:
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virtual bool HasGroup() = 0;
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virtual Raid* GetRaid() = 0;
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virtual Group* GetGroup() = 0;
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bool IsInGroupOrRaid(Mob* other, bool sameRaidGroup = false);
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bool IsInGroupOrRaid(Mob* other, Raid* raid = nullptr, bool sameRaidGroup = false);
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//Faction
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virtual inline int32 GetPrimaryFaction() const { return 0; }
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