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Remove log junk from command_spawn
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04623b2c0c
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@ -2402,9 +2402,6 @@ void command_spawn(Client *c, const Seperator *sep)
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return;
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}
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}
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#if EQDEBUG >= 11
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Log.LogDebug(Logs::General,"#spawn Spawning:");
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#endif
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NPC* npc = NPC::SpawnNPC(sep->argplus[1], c->GetPosition(), c);
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if (!npc) {
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@ -4403,7 +4400,7 @@ void command_guild(Client *c, const Seperator *sep)
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c->Message(0, " #guild delete guildID");
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c->Message(0, " #guild rename guildID newname");
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c->Message(0, " #guild set charname guildID (0=no guild)");
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c->Message(0, " #guild setrank charname rank")
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c->Message(0, " #guild setrank charname rank");
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c->Message(0, " #guild setleader guildID {guildleader charname or CharID}");
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}
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else if (strcasecmp(sep->arg[1], "status") == 0 || strcasecmp(sep->arg[1], "stat") == 0) {
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