Allow base damage of 0 (ex slam) min damage done to 1

This commit is contained in:
Michael Cook (mackal)
2017-03-15 13:22:45 -04:00
parent 2d24237aac
commit d04d6750a2
5 changed files with 46 additions and 16 deletions
+1
View File
@@ -167,6 +167,7 @@ namespace EQEmu
bool IsBardInstrumentSkill(SkillType skill);
bool IsCastingSkill(SkillType skill);
int32 GetBaseDamage(SkillType skill);
bool IsMeleeDmg(SkillType skill);
extern const std::map<SkillType, std::string>& GetSkillTypeMap();