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Fix for bot guild script failures.
MOVED 'load_bots.sql' and 'drop_bots.sql' into this repository. (They are updated)
This commit is contained in:
parent
2cef299775
commit
cfdd48b2a3
@ -1,5 +1,15 @@
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EQEMu Changelog (Started on Sept 24, 2003 15:50)
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-------------------------------------------------------
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== 03/22/2014 ==
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Uleat: Moved the existing 'load_bots' and 'drop_bots' sqls into the emu git repository for the time being. Look to the
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/utils/sql/git/bots/ folder to find them. The 'load_bots' sql has been updated to include the below fix, as well as
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collecting the multiple files into one. This should allow HeidiSQL to now run it properly. (You will still need to
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search for the optional scripts for the time being.)
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Uleat: Fixed bot guild script failure. For existing bot databases only, use this sql file to update the affected table and view.
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Required Bot SQL: 2014_03_22_BotGuildMember_ScriptFailureFix.sql
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== 03/19/2014 ==
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Kayen: Further refinements to root, charm, mez and fear behaviors - See commit message for full details
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New rule for 'Fear' break chance, and updates to default settings of various rules.
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@ -10,3 +10,6 @@ All updates will follow a specific format of YYYY_MM_DD_Desc.sql, this is so it'
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So the following is a good example of what I expect to see
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2013_02_16_GitConversion.sql
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The new bots/ folder contains two sub-folders named optional/ and required/ for updates.
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3
utils/sql/git/bots/README
Normal file
3
utils/sql/git/bots/README
Normal file
@ -0,0 +1,3 @@
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Use this new load_bots.sql to source bot information into your database.
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This file now contains all of the script information so that it may be run from inside of HeidiSQL.
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21
utils/sql/git/bots/drop_bots.sql
Normal file
21
utils/sql/git/bots/drop_bots.sql
Normal file
@ -0,0 +1,21 @@
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DROP TABLE IF EXISTS `botbuffs`;
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DROP TABLE IF EXISTS `botpetinventory`;
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DROP TABLE IF EXISTS `botpetbuffs`;
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DROP TABLE IF EXISTS `botpets`;
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DROP TABLE IF EXISTS `botgroupmembers`;
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DROP TABLE IF EXISTS `botgroup`;
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DROP TABLE IF EXISTS `botgroups`;
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DROP TABLE IF EXISTS `botinventory`;
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DROP TABLE IF EXISTS `botguildmembers`;
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DROP TABLE IF EXISTS `botstances`;
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DROP TABLE IF EXISTS `bottimers`;
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DROP TABLE IF EXISTS `bots`;
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DROP VIEW IF EXISTS `vwGuildMembers`;
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DROP VIEW IF EXISTS `vwBotCharacterMobs`;
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DROP VIEW IF EXISTS `vwBotGroups`;
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delete from rule_values where rule_name like 'Bots%' and ruleset_id = 1;
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delete from commands where command = 'bot';
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update spawn2 set enabled = 0 where id in (59297,59298);
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307
utils/sql/git/bots/load_bots.sql
Normal file
307
utils/sql/git/bots/load_bots.sql
Normal file
@ -0,0 +1,307 @@
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-- This is pretty much a straight copy of the original files with fixes applied.
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-- HeidiSQL does not like sub-directory references, so this should now run from there.
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-- The 'headers' are left in place for reference only.
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-- FILE:
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-- source player_tables/botguildmembers.sql;
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CREATE TABLE IF NOT EXISTS `botguildmembers` (
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`char_id` int(11) NOT NULL default '0',
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`guild_id` mediumint(8) unsigned NOT NULL default '0',
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`rank` tinyint(3) unsigned NOT NULL default '0',
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`tribute_enable` tinyint(3) unsigned NOT NULL default '0',
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`total_tribute` int(10) unsigned NOT NULL default '0',
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`last_tribute` int(10) unsigned NOT NULL default '0',
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`banker` tinyint(3) unsigned NOT NULL default '0',
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`public_note` text NULL,
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`alt` tinyint(3) unsigned NOT NULL default '0',
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PRIMARY KEY (`char_id`)
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) ENGINE=InnoDB;
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-- FILE:
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-- source player_tables/bots.sql;
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update spawn2 set enabled = 1 where id in (59297,59298);
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INSERT INTO rule_values VALUES ('1', 'Bots:BotManaRegen', '3.0', 'Adjust mana regen for bots, 1 is fast and higher numbers slow it down 3 is about the same as players.');
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INSERT INTO rule_values VALUES ('1', 'Bots:BotFinishBuffing', 'false', 'Allow for buffs to complete even if the bot caster is out of mana. Only affects buffing out of combat.');
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INSERT INTO rule_values VALUES ('1', 'Bots:CreateBotCount', '150', 'Number of bots that each account can create');
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INSERT INTO rule_values VALUES ('1', 'Bots:SpawnBotCount', '71', 'Number of bots a character can have spawned at one time, You + 71 bots is a 12 group raid');
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INSERT INTO rule_values VALUES ('1', 'Bots:BotQuest', 'false', 'Optional quest method to manage bot spawn limits using the quest_globals name bot_spawn_limit, see: /bazaar/Aediles_Thrall.pl');
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INSERT INTO rule_values VALUES ('1', 'Bots:BotGroupBuffing', 'false', 'Bots will cast single target buffs as group buffs, default is false for single. Does not make single target buffs work for MGB.');
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INSERT INTO rule_values VALUES ('1', 'Bots:BotSpellQuest', 'false', 'Anita Thrall\'s (Anita_Thrall.pl) Bot Spell Scriber quests.');
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-- this is a hack fix to maintain the original file process
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delete from rule_values where rule_name like 'Bots%' and ruleset_id = 1;
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INSERT INTO rule_values VALUES ('1', 'Bots:BotAAExpansion', '8', 'The expansion through which bots will obtain AAs');
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-- field count has changed
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-- INSERT INTO `commands` VALUES ('bot', '0', 'Type \"#bot help\" to the see the list of available commands for bots.');
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INSERT INTO `commands` VALUES ('bot', '0');
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CREATE TABLE bots (
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`BotID` int(10) unsigned NOT NULL AUTO_INCREMENT,
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`BotOwnerCharacterID` int(10) unsigned NOT NULL,
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`BotSpellsID` int(10) unsigned NOT NULL DEFAULT '0',
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`Name` varchar(64) NOT NULL,
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`LastName` varchar(32) DEFAULT NULL,
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`BotLevel` tinyint(2) unsigned NOT NULL DEFAULT '0',
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`Race` smallint(5) NOT NULL DEFAULT '0',
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`Class` tinyint(2) NOT NULL DEFAULT '0',
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`Gender` tinyint(2) NOT NULL DEFAULT '0',
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`Size` float NOT NULL DEFAULT '0',
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`Face` int(10) NOT NULL DEFAULT '1',
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`LuclinHairStyle` int(10) NOT NULL DEFAULT '1',
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`LuclinHairColor` int(10) NOT NULL DEFAULT '1',
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`LuclinEyeColor` int(10) NOT NULL DEFAULT '1',
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`LuclinEyeColor2` int(10) NOT NULL DEFAULT '1',
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`LuclinBeardColor` int(10) NOT NULL DEFAULT '1',
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`LuclinBeard` int(10) NOT NULL DEFAULT '0',
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`DrakkinHeritage` int(10) NOT NULL DEFAULT '0',
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`DrakkinTattoo` int(10) NOT NULL DEFAULT '0',
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`DrakkinDetails` int(10) NOT NULL DEFAULT '0',
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`HP` INTEGER NOT NULL DEFAULT '0',
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`Mana` INTEGER NOT NULL DEFAULT '0',
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`MR` smallint(5) NOT NULL DEFAULT '0',
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`CR` smallint(5) NOT NULL DEFAULT '0',
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`DR` smallint(5) NOT NULL DEFAULT '0',
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`FR` smallint(5) NOT NULL DEFAULT '0',
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`PR` smallint(5) NOT NULL DEFAULT '0',
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`Corrup` SMALLINT(5) NOT NULL DEFAULT '0',
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`AC` smallint(5) NOT NULL DEFAULT '0',
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`STR` mediumint(8) NOT NULL DEFAULT '75',
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`STA` mediumint(8) NOT NULL DEFAULT '75',
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`DEX` mediumint(8) NOT NULL DEFAULT '75',
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`AGI` mediumint(8) NOT NULL DEFAULT '75',
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`_INT` mediumint(8) NOT NULL DEFAULT '80',
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`WIS` mediumint(8) NOT NULL DEFAULT '75',
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`CHA` mediumint(8) NOT NULL DEFAULT '75',
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`ATK` mediumint(9) NOT NULL DEFAULT '0',
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`BotCreateDate` timestamp NOT NULL DEFAULT CURRENT_TIMESTAMP,
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`LastSpawnDate` datetime NOT NULL DEFAULT '0000-00-00 00:00:00',
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`TotalPlayTime` int(10) unsigned NOT NULL DEFAULT '0',
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`LastZoneId` smallint(6) NOT NULL DEFAULT '0',
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`BotInspectMessage` VARCHAR(256) NOT NULL DEFAULT '',
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PRIMARY KEY (`BotID`)
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) ENGINE=InnoDB;
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ALTER TABLE `group_id` DROP PRIMARY KEY, ADD PRIMARY KEY USING BTREE(`groupid`, `charid`, `name`);
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ALTER TABLE `guild_members` DROP PRIMARY KEY;
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DROP VIEW IF EXISTS `vwGuildMembers`;
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CREATE VIEW `vwGuildMembers` AS
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select 'C' as mobtype,
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cm.char_id,
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cm.guild_id,
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cm.rank,
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cm.tribute_enable,
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cm.total_tribute,
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cm.last_tribute,
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cm.banker,
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cm.public_note,
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cm.alt
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from guild_members as cm
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union all
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select 'B' as mobtype,
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bm.char_id,
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bm.guild_id,
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bm.rank,
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bm.tribute_enable,
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bm.total_tribute,
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bm.last_tribute,
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bm.banker,
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bm.public_note,
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bm.alt
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from botguildmembers as bm;
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DROP VIEW IF EXISTS `vwBotCharacterMobs`;
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CREATE VIEW `vwBotCharacterMobs` AS
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select 'C' as mobtype,
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c.id,
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c.name,
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c.class,
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c.level,
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c.timelaston,
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c.zoneid
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from character_ as c
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union all
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select 'B' as mobtype,
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b.BotID as id,
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b.Name as name,
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b.Class as class,
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b.BotLevel as level,
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0 as timelaston,
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0 as zoneid
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from bots as b;
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-- FILE:
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-- source player_tables/botpetstatepersists.sql;
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DROP TABLE IF EXISTS `botpetinventory`;
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DROP TABLE IF EXISTS `botpetbuffs`;
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DROP TABLE IF EXISTS `botpets`;
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CREATE TABLE IF NOT EXISTS `botpets` (
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`BotPetsId` integer unsigned NOT NULL AUTO_INCREMENT,
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`PetId` integer unsigned NOT NULL DEFAULT '0',
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`BotId` integer unsigned NOT NULL DEFAULT '0',
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`Name` varchar(64) NULL,
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`Mana` integer NOT NULL DEFAULT '0',
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`HitPoints` integer NOT NULL DEFAULT '0',
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PRIMARY KEY (`BotPetsId`),
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KEY `FK_botpets_1` (`BotId`),
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CONSTRAINT `FK_botpets_1` FOREIGN KEY (`BotId`) REFERENCES `bots` (`BotID`),
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CONSTRAINT `U_botpets_1` UNIQUE (`BotId`)
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) ENGINE=InnoDB AUTO_INCREMENT=0 DEFAULT CHARSET=latin1;
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CREATE TABLE IF NOT EXISTS `botpetbuffs` (
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`BotPetBuffId` int(10) unsigned NOT NULL AUTO_INCREMENT,
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`BotPetsId` int(10) unsigned NOT NULL DEFAULT '0',
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`SpellId` int(10) unsigned NOT NULL DEFAULT '0',
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`CasterLevel` int(10) unsigned NOT NULL DEFAULT '0',
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`Duration` int(11) unsigned NOT NULL DEFAULT '0',
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PRIMARY KEY (`BotPetBuffId`),
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KEY `FK_botpetbuffs_1` (`BotPetsId`),
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CONSTRAINT `FK_botpetbuffs_1` FOREIGN KEY (`BotPetsId`) REFERENCES `botpets` (`BotPetsID`)
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) ENGINE=InnoDB AUTO_INCREMENT=0 DEFAULT CHARSET=latin1;
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CREATE TABLE IF NOT EXISTS `botpetinventory` (
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`BotPetInventoryId` integer unsigned NOT NULL AUTO_INCREMENT,
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`BotPetsId` integer unsigned NOT NULL DEFAULT '0',
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`ItemId` integer unsigned NOT NULL DEFAULT '0',
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PRIMARY KEY (`BotPetInventoryId`),
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KEY `FK_botpetinventory_1` (`BotPetsId`),
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CONSTRAINT `FK_botpetinventory_1` FOREIGN KEY (`BotPetsId`) REFERENCES `botpets` (`BotPetsID`)
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) ENGINE=InnoDB AUTO_INCREMENT=0 DEFAULT CHARSET=latin1;
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-- FILE:
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-- source player_tables/botinventory.sql;
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CREATE TABLE IF NOT EXISTS botinventory (
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BotInventoryID integer unsigned NOT NULL auto_increment,
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BotID integer unsigned NOT NULL DEFAULT '0',
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SlotID integer signed NOT NULL DEFAULT '0',
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ItemID integer unsigned NOT NULL DEFAULT '0',
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charges tinyint(3) unsigned DEFAULT 0,
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color integer unsigned NOT NULL DEFAULT 0,
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augslot1 mediumint(7) unsigned NOT NULL DEFAULT 0,
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augslot2 mediumint(7) unsigned NOT NULL DEFAULT 0,
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augslot3 mediumint(7) unsigned NOT NULL DEFAULT 0,
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augslot4 mediumint(7) unsigned NOT NULL DEFAULT 0,
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augslot5 mediumint(7) unsigned DEFAULT 0,
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instnodrop tinyint(1) unsigned NOT NULL DEFAULT 0,
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PRIMARY KEY (BotInventoryID),
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KEY FK_botinventory_1 (BotID),
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CONSTRAINT FK_botinventory_1 FOREIGN KEY (BotID) REFERENCES bots (BotID)
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) ENGINE=InnoDB;
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-- FILE:
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-- source player_tables/botbuffs.sql;
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DROP TABLE IF EXISTS `botbuffs`;
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CREATE TABLE `botbuffs` (
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`BotBuffId` int(10) unsigned NOT NULL AUTO_INCREMENT,
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`BotId` int(10) unsigned NOT NULL DEFAULT '0',
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`SpellId` int(10) unsigned NOT NULL DEFAULT '0',
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`CasterLevel` int(10) unsigned NOT NULL DEFAULT '0',
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`DurationFormula` int(10) unsigned NOT NULL DEFAULT '0',
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`TicsRemaining` int(11) unsigned NOT NULL DEFAULT '0',
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`PoisonCounters` int(11) unsigned NOT NULL DEFAULT '0',
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`DiseaseCounters` int(11) unsigned NOT NULL DEFAULT '0',
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`CurseCounters` int(11) unsigned NOT NULL DEFAULT '0',
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`CorruptionCounters` INT(11) UNSIGNED NOT NULL DEFAULT '0',
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`HitCount` int(10) unsigned NOT NULL DEFAULT '0',
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`MeleeRune` int(10) unsigned NOT NULL DEFAULT '0',
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`MagicRune` int(10) unsigned NOT NULL DEFAULT '0',
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`DeathSaveSuccessChance` int(10) unsigned NOT NULL DEFAULT '0',
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`CasterAARank` int(10) unsigned NOT NULL DEFAULT '0',
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`Persistent` tinyint(1) NOT NULL DEFAULT '0',
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PRIMARY KEY (`BotBuffId`),
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KEY `FK_botbuff_1` (`BotId`),
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CONSTRAINT `FK_botbuff_1` FOREIGN KEY (`BotId`) REFERENCES `bots` (`BotID`)
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) ENGINE=InnoDB AUTO_INCREMENT=0 DEFAULT CHARSET=latin1;
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-- FILE:
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-- source player_tables/botadventuring.sql;
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DELIMITER $$
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DROP FUNCTION IF EXISTS `GetMobType` $$
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CREATE FUNCTION `GetMobType` (mobname VARCHAR(64)) RETURNS CHAR(1)
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BEGIN
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DECLARE Result CHAR(1);
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SET Result = NULL;
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IF (select count(*) from character_ where name = mobname) > 0 THEN
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SET Result = 'C';
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ELSEIF (select count(*) from bots where Name = mobname) > 0 THEN
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SET Result = 'B';
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END IF;
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RETURN Result;
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END $$
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DELIMITER ;
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DROP VIEW IF EXISTS `vwGroups`;
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CREATE VIEW `vwGroups` AS
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select g.groupid as groupid,
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GetMobType(g.name) as mobtype,
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g.name as name,
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g.charid as mobid,
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ifnull(c.level, b.BotLevel) as level
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from group_id as g
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left join character_ as c on g.name = c.name
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left join bots as b on g.name = b.Name;
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-- FILE:
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-- source player_tables/botgroups.sql;
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DROP TABLE IF EXISTS `botgroupmembers`;
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DROP TABLE IF EXISTS `botgroup`;
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CREATE TABLE IF NOT EXISTS `botgroup` (
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`BotGroupId` integer unsigned NOT NULL AUTO_INCREMENT,
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`BotGroupLeaderBotId` integer unsigned NOT NULL DEFAULT '0',
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`BotGroupName` varchar(64) NOT NULL,
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PRIMARY KEY (`BotGroupId`),
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KEY FK_botgroup_1 (BotGroupLeaderBotId),
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CONSTRAINT FK_botgroup_1 FOREIGN KEY (BotGroupLeaderBotId) REFERENCES bots (BotID)
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) ENGINE=InnoDB;
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CREATE TABLE IF NOT EXISTS `botgroupmembers` (
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`BotGroupMemberId` integer unsigned NOT NULL AUTO_INCREMENT,
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`BotGroupId` integer unsigned NOT NULL DEFAULT '0',
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`BotId` integer unsigned NOT NULL DEFAULT '0',
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PRIMARY KEY (`BotGroupMemberId`),
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KEY FK_botgroupmembers_1 (BotGroupId),
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CONSTRAINT FK_botgroupmembers_1 FOREIGN KEY (BotGroupId) REFERENCES botgroup (BotGroupId),
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KEY FK_botgroupmembers_2 (BotId),
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CONSTRAINT FK_botgroupmembers_2 FOREIGN KEY (BotId) REFERENCES bots (BotID)
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) ENGINE=InnoDB;
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DROP VIEW IF EXISTS `vwBotGroups`;
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CREATE VIEW `vwBotGroups` AS
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select g.BotGroupId,
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g.BotGroupName,
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g.BotGroupLeaderBotId,
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b.Name as BotGroupLeaderName,
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b.BotOwnerCharacterId,
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c.name as BotOwnerCharacterName
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from botgroup as g
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join bots as b on g.BotGroupLeaderBotId = b.BotID
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join character_ as c on b.BotOwnerCharacterID = c.id
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order by b.BotOwnerCharacterId, g.BotGroupName;
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-- FILE:
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-- source player_tables/botstances.sql;
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CREATE TABLE botstances (
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BotID int(10) unsigned NOT NULL default '0',
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StanceID tinyint unsigned NOT NULL default '0',
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PRIMARY KEY (BotID),
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CONSTRAINT FK_botstances_1 FOREIGN KEY (BotID) REFERENCES bots (BotID)
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);
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-- FILE:
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-- source player_tables/bottimers.sql;
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CREATE TABLE bottimers (
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BotID int(10) unsigned NOT NULL default '0',
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TimerID int(10) unsigned NOT NULL default '0',
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Value int(10) unsigned NOT NULL default '0',
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PRIMARY KEY (BotID),
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CONSTRAINT FK_bottimers_1 FOREIGN KEY (BotID) REFERENCES bots (BotID)
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)
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@ -0,0 +1,27 @@
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ALTER TABLE `botguildmembers` ADD `alt` TINYINT UNSIGNED NOT NULL DEFAULT '0' AFTER `public_note`;
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DROP VIEW IF EXISTS `vwGuildMembers`;
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CREATE VIEW `vwGuildMembers` AS
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select 'C' as mobtype,
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cm.char_id,
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cm.guild_id,
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cm.rank,
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cm.tribute_enable,
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cm.total_tribute,
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cm.last_tribute,
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cm.banker,
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cm.public_note,
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cm.alt
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from guild_members as cm
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union all
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select 'B' as mobtype,
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bm.char_id,
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bm.guild_id,
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bm.rank,
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bm.tribute_enable,
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bm.total_tribute,
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bm.last_tribute,
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bm.banker,
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bm.public_note,
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bm.alt
|
||||
from botguildmembers as bm;
|
||||
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Reference in New Issue
Block a user