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Fix for unreliable packets (kind of a hack but it works) being flagged as corrupt
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@@ -136,7 +136,7 @@ bool Mob::AttackAnimation(EQEmu::skills::SkillType &skillinuse, int Hand, const
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if (Hand == EQEmu::inventory::slotSecondary) // DW anim
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type = animDualWield;
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DoAnim(type);
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DoAnim(type, 0, false);
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return true;
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}
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