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More Z fixes
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@@ -866,12 +866,6 @@ void Mob::FixZ() {
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duration
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);
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float size = GetSize();
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if (size > 10)
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size = 10;
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new_z += size / 2;
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if ((new_z > -2000) && std::abs(m_Position.z - new_z) < 35) {
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if (RuleB(Map, MobZVisualDebug))
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this->SendAppearanceEffect(78, 0, 0, 0, 0);
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