Merge pull request #1010 from EQEmu/feared_proximity

Added proximity check for feared clients
This commit is contained in:
Chris Miles
2020-04-03 03:22:29 -05:00
committed by GitHub
2 changed files with 8 additions and 0 deletions
+1
View File
@@ -161,6 +161,7 @@ RULE_BOOL(Character, DismountWater, true, "Dismount horses when entering water")
RULE_BOOL(Character, UseNoJunkFishing, false, "Disregards junk items when fishing")
RULE_BOOL(Character, SoftDeletes, true, "When characters are deleted in character select, they are only soft deleted")
RULE_INT(Character, DefaultGuild, 0, "If not 0, new characters placed into the guild # indicated")
RULE_BOOL(Character, ProcessFearedProximity, false, "Processes proximity checks when feared")
RULE_CATEGORY_END()
RULE_CATEGORY(Mercs)