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Lua
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@@ -9,6 +9,7 @@ typedef void(*SpellArgumentHandler)(QuestInterface*, lua_State*, Mob*, Client*,
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typedef void(*EncounterArgumentHandler)(QuestInterface*, lua_State*, Encounter* encounter, std::string, uint32, std::vector<std::any>*);
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typedef void(*BotArgumentHandler)(QuestInterface*, lua_State*, Bot*, Mob*, std::string, uint32, std::vector<std::any>*);
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typedef void(*MercArgumentHandler)(QuestInterface*, lua_State*, Merc*, Mob*, std::string, uint32, std::vector<std::any>*);
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typedef void(*ZoneArgumentHandler)(QuestInterface*, lua_State*, Zone*, std::string, uint32, std::vector<std::any>*);
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// NPC
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void handle_npc_event_say(
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@@ -1278,5 +1279,24 @@ void handle_bot_spell_blocked(
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std::vector<std::any> *extra_pointers
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);
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// Zone
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void handle_zone_timer_pause_resume_start(
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QuestInterface *parse,
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lua_State* L,
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Zone* zone,
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std::string data,
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uint32 extra_data,
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std::vector<std::any> *extra_pointers
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);
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void handle_zone_timer_stop(
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QuestInterface *parse,
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lua_State* L,
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Zone* zone,
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std::string data,
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uint32 extra_data,
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std::vector<std::any> *extra_pointers
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);
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#endif
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#endif
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