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Phase 1 Offline Trading
Cleanup and testing Zone updated builds ok World updated builds ok Update guild_base.h
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@@ -34,6 +34,7 @@ public:
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bool SendPacketToZonesWithGMs(ServerPacket *pack);
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bool SendPacketToBootedZones(ServerPacket* pack);
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bool SetLockedZone(uint16 iZoneID, bool iLock);
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bool IsZoneBootedByZoneIdAndInstanceId(uint32 zone_id, uint32 instance_id) const;
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EQTime worldclock;
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