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Phase 1 Offline Trading
Cleanup and testing Zone updated builds ok World updated builds ok Update guild_base.h
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@@ -1098,6 +1098,7 @@ namespace PlayerEvent {
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int32 charges;
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uint64 total_cost;
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uint64 player_money_balance;
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bool offline_purchase;
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// cereal
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template <class Archive>
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@@ -1153,7 +1154,8 @@ namespace PlayerEvent {
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CEREAL_NVP(quantity),
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CEREAL_NVP(charges),
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CEREAL_NVP(total_cost),
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CEREAL_NVP(player_money_balance)
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CEREAL_NVP(player_money_balance),
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CEREAL_NVP(offline_purchase)
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);
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}
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};
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@@ -1174,7 +1176,9 @@ namespace PlayerEvent {
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int32 charges;
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uint64 total_cost;
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uint64 player_money_balance;
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bool offline_purchase;
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// cereal
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template <class Archive>
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void serialize(Archive& ar)
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{
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@@ -1228,7 +1232,8 @@ namespace PlayerEvent {
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CEREAL_NVP(quantity),
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CEREAL_NVP(charges),
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CEREAL_NVP(total_cost),
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CEREAL_NVP(player_money_balance)
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CEREAL_NVP(player_money_balance),
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CEREAL_NVP(offline_purchase)
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);
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}
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};
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