mirror of
https://github.com/EQEmu/Server.git
synced 2026-09-01 11:36:36 +00:00
[Quest API] Add Caster ID Parameter to FindBuff in Perl/Lua (#3590)
* [Quest API] Add Caster ID Parameter to FindBuff in Perl/Lua # Perl - Add `$mob->FindBuff(spell_id, caster_id)`. # Lua - Add `mob:FindBuff(spell_id, caster_id)`. # Notes - Allows operators to check if the spell ID is cast by a specific entity ID. - We don't use `Mob*` reference here since the mob may have died, left zone, etc. * Formatting.
This commit is contained in:
+1
-1
@@ -466,7 +466,7 @@ public:
|
||||
void DamageShield(Mob* other, bool spell_ds = false);
|
||||
int32 RuneAbsorb(int64 damage, uint16 type);
|
||||
std::vector<uint16> GetBuffSpellIDs();
|
||||
bool FindBuff(uint16 spell_id);
|
||||
bool FindBuff(uint16 spell_id, uint16 caster_id = 0);
|
||||
uint16 FindBuffBySlot(int slot);
|
||||
uint32 BuffCount(bool is_beneficial = true, bool is_detrimental = true);
|
||||
bool FindType(uint16 type, bool bOffensive = false, uint16 threshold = 100);
|
||||
|
||||
Reference in New Issue
Block a user