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Allow bots to bypass los checks for positioning if no detrimental types allowed
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@@ -752,6 +752,7 @@ bool SpellTypeRequiresTarget(uint16 spellType, uint16 cls = 0);
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bool SpellTypeRequiresCastChecks(uint16 spellType);
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bool SpellTypeRequiresAEChecks(uint16 spellType);
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bool IsCommandedSpellType(uint16 spellType);
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bool BotSpellTypeRequiresLoS(uint16 spellType, uint8 cls);
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// These should not be used to determine spell category..
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// They are a graphical affects (effects?) index only
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