From cee7e401dd87c50cac3272c6f722a3aa10c7217c Mon Sep 17 00:00:00 2001 From: "Michael Cook (mackal)" Date: Fri, 26 Jun 2015 02:19:13 -0400 Subject: [PATCH] Fix issue with initial cast of level override proc buffs --- zone/spell_effects.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/zone/spell_effects.cpp b/zone/spell_effects.cpp index 9134e8ff7..4c1f1fa45 100644 --- a/zone/spell_effects.cpp +++ b/zone/spell_effects.cpp @@ -1770,9 +1770,9 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial, int level_ove #endif if(spells[spell_id].base2[i] == 0) - AddProcToWeapon(procid, false, 100, spell_id, level_override); + AddProcToWeapon(procid, false, 100, spell_id, caster_level); else - AddProcToWeapon(procid, false, spells[spell_id].base2[i]+100, spell_id, level_override); + AddProcToWeapon(procid, false, spells[spell_id].base2[i]+100, spell_id, caster_level); break; }