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Changed a bunch of lua stuff, as well as modified a bunch of generic item quest stuff
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+4
-3
@@ -1,10 +1,11 @@
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#ifdef LUA_EQEMU
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#include "masterentity.h"
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#include "lua_npc.h"
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#include "lua.hpp"
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#include <luabind/luabind.hpp>
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#include <luabind/object.hpp>
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#include "masterentity.h"
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#include "lua_npc.h"
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luabind::scope lua_register_npc() {
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return luabind::class_<Lua_NPC, Lua_Mob>("NPC")
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