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Changed a bunch of lua stuff, as well as modified a bunch of generic item quest stuff
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+4
-3
@@ -1,14 +1,15 @@
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#ifdef LUA_EQEMU
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#include "lua.hpp"
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#include <luabind/luabind.hpp>
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#include <luabind/object.hpp>
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#include "masterentity.h"
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#include "lua_entity.h"
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#include "lua_mob.h"
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#include "lua_client.h"
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#include "lua_npc.h"
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#include "lua.hpp"
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#include <luabind/luabind.hpp>
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bool Lua_Entity::IsClient() {
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Lua_Safe_Call_Bool();
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return self->IsClient();
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