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Reworked how grant aa works
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@@ -532,10 +532,6 @@ bool Client::SaveAA() {
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if(!ability)
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continue;
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if(ability->grant_only) {
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continue;
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}
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if(rank.second.first > 0) {
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AA::Rank *r = ability->GetRankByPointsSpent(rank.second.first);
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