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@@ -77,10 +77,8 @@ public:
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Corpse* GetGroupMemberCorpse();
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// Merc Spell Casting Methods
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int32 Additional_SpellDmg(uint16 spell_id, bool bufftick = false);
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int32 Additional_Heal(uint16 spell_id);
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virtual int32 GetActSpellDamage(uint16 spell_id, int32 value, Mob* target = nullptr);
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virtual int32 GetActSpellHealing(uint16 spell_id, int32 value);
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virtual int32 GetActSpellHealing(uint16 spell_id, int32 value, Mob* target = nullptr);
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virtual int32 GetActSpellCasttime(uint16 spell_id, int32 casttime);
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virtual int32 GetActSpellCost(uint16 spell_id, int32 cost);
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int8 GetChanceToCastBySpellType(int16 spellType);
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