Little bit of cleanup

This commit is contained in:
Akkadius 2024-11-19 02:16:11 -06:00
parent 92cc457067
commit ce3d3153d8
7 changed files with 15 additions and 30 deletions

View File

@ -457,10 +457,11 @@ enum ServerLockType : int {
Unlock
};
enum Invisibility : uint8 {
enum Invisibility : uint16 {
Visible,
Invisible,
Special = 255
Special = 255,
GMInvis = 3001
};
enum AugmentActions : int {

View File

@ -13168,7 +13168,7 @@ void Client::BroadcastPositionUpdate()
void Client::SetVisibility(Mob* mob, bool visible) {
mob->SendAppearancePacket(
AppearanceType::Invisibility,
visible ? m_invisibility_state : 3001, // reset back to original visibility state when visible
visible ? m_invisibility_state : Invisibility::GMInvis, // reset back to original visibility state when visible
false,
true,
this

View File

@ -4960,19 +4960,20 @@ void Client::Handle_OP_ClientUpdate(const EQApplicationPacket *app) {
CheckScanCloseMobsMovingTimer();
}
// see_close
if (moving) {
if (m_see_close_mobs_timer.GetRemainingTime() > 1000) {
if (RuleB(Zone, EnableEntityClipping)) {
if (moving) {
if (m_see_close_mobs_timer.GetRemainingTime() > 1000) {
m_see_close_mobs_timer.Disable();
m_see_close_mobs_timer.Start(1000);
m_see_close_mobs_timer.Trigger();
}
}
else if (m_see_close_mobs_timer.GetDuration() == 1000) {
m_see_close_mobs_timer.Disable();
m_see_close_mobs_timer.Start(1000);
m_see_close_mobs_timer.Start(60000);
m_see_close_mobs_timer.Trigger();
}
}
else if (m_see_close_mobs_timer.GetDuration() == 1000) {
m_see_close_mobs_timer.Disable();
m_see_close_mobs_timer.Start(60000);
m_see_close_mobs_timer.Trigger();
}
CheckSendBulkClientPositionUpdate();

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@ -225,7 +225,6 @@ int command_init(void)
command_add("suspend", "[name] [days] [reason] - Suspend by character name and for specificed number of days", AccountStatus::GMLeadAdmin, command_suspend) ||
command_add("suspendmulti", "[Character Name One|Character Name Two|etc] [Days] [Reason] - Suspend multiple characters by name for specified number of days", AccountStatus::GMLeadAdmin, command_suspendmulti) ||
command_add("takeplatinum", "[Platinum] - Takes specified amount of platinum from you or your player target", AccountStatus::GMMgmt, command_takeplatinum) ||
command_add("test", "Test Command", AccountStatus::GMLeadAdmin, command_test) ||
command_add("task", "(subcommand) - Task system commands", AccountStatus::GMLeadAdmin, command_task) ||
command_add("petname", "[newname] - Temporarily renames your pet. Leave name blank to restore the original name.", AccountStatus::GMAdmin, command_petname) ||
command_add("traindisc", "[level] - Trains all the disciplines usable by the target, up to level specified. (may freeze client for a few seconds)", AccountStatus::GMLeadAdmin, command_traindisc) ||
@ -921,7 +920,6 @@ void command_bot(Client *c, const Seperator *sep)
#include "gm_commands/suspend.cpp"
#include "gm_commands/suspendmulti.cpp"
#include "gm_commands/takeplatinum.cpp"
#include "gm_commands/test.cpp"
#include "gm_commands/task.cpp"
#include "gm_commands/traindisc.cpp"
#include "gm_commands/tune.cpp"

View File

@ -179,7 +179,6 @@ void command_summonitem(Client *c, const Seperator *sep);
void command_suspend(Client *c, const Seperator *sep);
void command_suspendmulti(Client *c, const Seperator *sep);
void command_takeplatinum(Client* c, const Seperator* sep);
void command_test(Client *c, const Seperator *sep);
void command_task(Client *c, const Seperator *sep);
void command_petname(Client *c, const Seperator *sep);
void command_traindisc(Client *c, const Seperator *sep);

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@ -1,14 +0,0 @@
void command_test(Client *c, const Seperator *sep)
{
const int arguments = sep->argnum;
for (auto &e : entity_list.GetMobList()) {
auto mob = e.second;
if (Distance(c->GetPosition(), mob->GetPosition()) > 100) {
mob->SendAppearancePacket(AppearanceType::Invisibility, 3001);
} else {
mob->SendAppearancePacket(AppearanceType::Invisibility, 0);
}
}
}

View File

@ -4127,7 +4127,7 @@ void Mob::SendAppearancePacket(
auto outapp = new EQApplicationPacket(OP_SpawnAppearance, sizeof(SpawnAppearance_Struct));
auto* a = (SpawnAppearance_Struct*)outapp->pBuffer;
if (type == AppearanceType::Invisibility && value != 3001) {
if (type == AppearanceType::Invisibility && value != Invisibility::GMInvis) {
m_invisibility_state = value;
}