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Little bit of cleanup
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@@ -1,14 +0,0 @@
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void command_test(Client *c, const Seperator *sep)
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{
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const int arguments = sep->argnum;
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for (auto &e : entity_list.GetMobList()) {
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auto mob = e.second;
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if (Distance(c->GetPosition(), mob->GetPosition()) > 100) {
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mob->SendAppearancePacket(AppearanceType::Invisibility, 3001);
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} else {
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mob->SendAppearancePacket(AppearanceType::Invisibility, 0);
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}
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}
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}
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