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Renaming of some timers
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+8
-8
@@ -925,8 +925,8 @@ public:
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virtual FACTION_VALUE GetReverseFactionCon(Mob* iOther) { return FACTION_INDIFFERENT; }
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inline bool IsTrackable() const { return(trackable); }
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Timer* GetAIThinkTimer() { return AIthink_timer.get(); }
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Timer* GetAIMovementTimer() { return AImovement_timer.get(); }
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Timer* GetAIThinkTimer() { return AI_think_timer.get(); }
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Timer* GetAIMovementTimer() { return AI_movement_timer.get(); }
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Timer GetAttackTimer() { return attack_timer; }
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Timer GetAttackDWTimer() { return attack_dw_timer; }
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inline bool IsFindable() { return findable; }
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@@ -1254,14 +1254,14 @@ protected:
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uint32 maxLastFightingDelayMoving;
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float pAggroRange;
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float pAssistRange;
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std::unique_ptr<Timer> AIthink_timer;
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std::unique_ptr<Timer> AImovement_timer;
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std::unique_ptr<Timer> AItarget_check_timer;
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std::unique_ptr<Timer> AI_think_timer;
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std::unique_ptr<Timer> AI_movement_timer;
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std::unique_ptr<Timer> AI_target_check_timer;
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bool movetimercompleted;
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bool permarooted;
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std::unique_ptr<Timer> AIscanarea_timer;
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std::unique_ptr<Timer> AIwalking_timer;
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std::unique_ptr<Timer> AIfeignremember_timer;
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std::unique_ptr<Timer> AI_scan_area_timer;
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std::unique_ptr<Timer> AI_walking_timer;
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std::unique_ptr<Timer> AI_feign_remember_timer;
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std::unique_ptr<Timer> AI_check_signal_timer;
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uint32 pLastFightingDelayMoving;
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HateList hate_list;
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