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Dr Chaos has entered the building
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@@ -1803,6 +1803,13 @@ public:
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void SetSpawnedInWater(bool spawned_in_water);
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bool turning;
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// AoT Custom
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int Pre_Attack_Behavior(EQ::skills::SkillType); // adjusts attack round behavior. Returns the number of attack increases.
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int Modify_Attack_Damage(EQ::skills::SkillType, DamageHitInfo &); // adjusts behavior of an attack while attack damage is being calculated.
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int Late_Attack_Behavior(EQ::skills::SkillType, DamageHitInfo &); // adjusts post attack behavior per attack, not per round, after attack has been calculated.
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int Post_Attack_Behavior(EQ::skills::SkillType, DamageHitInfo &); // adjusts post attack behavior per attack round.
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protected:
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// Bind wound
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@@ -1928,6 +1935,8 @@ protected:
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uint16 m_merchant_session_entity_id;
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private:
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Mob* target;
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EQ::InventoryProfile m_inv;
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