mirror of
https://github.com/EQEmu/Server.git
synced 2025-12-11 21:01:29 +00:00
Base data for hp/mana/end calcs, mostly but not completely correct
This commit is contained in:
parent
17729365db
commit
cdcda943be
@ -91,6 +91,7 @@ SET(common_sources
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SET(common_headers
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BasePacket.h
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base_data.h
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bodytypes.h
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breakdowns.h
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classes.h
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34
common/base_data.h
Normal file
34
common/base_data.h
Normal file
@ -0,0 +1,34 @@
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/* EQEMu: Everquest Server Emulator
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Copyright (C) 2001-2013 EQEMu Development Team (http://eqemulator.net)
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; version 2 of the License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY except by those people which sell it, which
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are required to give you total support for your newly bought product;
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without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef __EQEMU_COMMON_BASE_DATA_H
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#define __EQEMU_COMMON_BASE_DATA_H
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struct BaseDataStruct
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{
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double base_hp;
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double base_mana;
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double base_end;
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double unk1;
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double unk2;
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double hp_factor;
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double mana_factor;
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double endurance_factor;
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};
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#endif
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@ -21,14 +21,14 @@
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SharedDatabase::SharedDatabase()
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: Database(), skill_caps_mmf(nullptr), items_mmf(nullptr), items_hash(nullptr), faction_mmf(nullptr), faction_hash(nullptr),
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loot_table_mmf(nullptr), loot_table_hash(nullptr), loot_drop_mmf(nullptr), loot_drop_hash(nullptr)
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loot_table_mmf(nullptr), loot_table_hash(nullptr), loot_drop_mmf(nullptr), loot_drop_hash(nullptr), base_data_mmf(nullptr)
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{
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}
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SharedDatabase::SharedDatabase(const char* host, const char* user, const char* passwd, const char* database, uint32 port)
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: Database(host, user, passwd, database, port), skill_caps_mmf(nullptr), items_mmf(nullptr), items_hash(nullptr),
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faction_mmf(nullptr), faction_hash(nullptr), loot_table_mmf(nullptr), loot_table_hash(nullptr), loot_drop_mmf(nullptr),
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loot_drop_hash(nullptr)
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loot_drop_hash(nullptr), base_data_mmf(nullptr)
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{
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}
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@ -42,6 +42,7 @@ SharedDatabase::~SharedDatabase() {
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safe_delete(loot_drop_mmf);
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safe_delete(loot_table_hash);
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safe_delete(loot_drop_hash);
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safe_delete(base_data_mmf);
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}
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bool SharedDatabase::SetHideMe(uint32 account_id, uint8 hideme)
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@ -1742,6 +1743,136 @@ void SharedDatabase::LoadSpells(void *data, int max_spells) {
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}
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}
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int SharedDatabase::GetMaxBaseDataLevel() {
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char errbuf[MYSQL_ERRMSG_SIZE];
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char *query = "SELECT MAX(level) FROM base_data";
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MYSQL_RES *result;
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MYSQL_ROW row;
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int32 ret = 0;
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if(RunQuery(query, strlen(query), errbuf, &result)) {
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row = mysql_fetch_row(result);
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if(row) {
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ret = atoi(row[0]);
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mysql_free_result(result);
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} else {
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ret = -1;
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mysql_free_result(result);
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}
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} else {
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_log(SPELLS__LOAD_ERR, "Error in GetMaxBaseDataLevel query '%s' %s", query, errbuf);
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ret = -1;
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}
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return ret;
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}
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bool SharedDatabase::LoadBaseData() {
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if(base_data_mmf) {
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return true;
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}
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try {
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EQEmu::IPCMutex mutex("base_data");
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mutex.Lock();
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base_data_mmf = new EQEmu::MemoryMappedFile("shared/base_data");
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int size = 16 * (GetMaxBaseDataLevel() + 1) * sizeof(BaseDataStruct);
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if(size == 0) {
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EQ_EXCEPT("SharedDatabase", "Base Data size is zero");
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}
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if(base_data_mmf->Size() != size) {
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EQ_EXCEPT("SharedDatabase", "Couldn't load base data because base_data_mmf->Size() != size");
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}
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mutex.Unlock();
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} catch(std::exception& ex) {
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LogFile->write(EQEMuLog::Error, "Error Loading Base Data: %s", ex.what());
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return false;
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}
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return true;
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}
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void SharedDatabase::LoadBaseData(void *data, int max_level) {
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char *base_ptr = reinterpret_cast<char*>(data);
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char errbuf[MYSQL_ERRMSG_SIZE];
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char *query = "SELECT * FROM base_data ORDER BY level, class ASC";
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MYSQL_RES *result;
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MYSQL_ROW row;
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if(RunQuery(query, strlen(query), errbuf, &result)) {
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int lvl = 0;
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int cl = 0;
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while (row = mysql_fetch_row(result)) {
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lvl = atoi(row[0]);
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cl = atoi(row[1]);
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if(lvl <= 0) {
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LogFile->write(EQEMuLog::Error, "Non fatal error: base_data.level <= 0, ignoring.");
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continue;
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}
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if(lvl >= max_level) {
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LogFile->write(EQEMuLog::Error, "Non fatal error: base_data.level >= max_level, ignoring.");
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continue;
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}
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if(cl <= 0) {
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LogFile->write(EQEMuLog::Error, "Non fatal error: base_data.cl <= 0, ignoring.");
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continue;
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}
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if(cl > 16) {
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LogFile->write(EQEMuLog::Error, "Non fatal error: base_data.class > 16, ignoring.");
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continue;
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}
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BaseDataStruct *bd = reinterpret_cast<BaseDataStruct*>(base_ptr + (((16 * (lvl - 1)) + (cl - 1)) * sizeof(BaseDataStruct)));
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bd->base_hp = atof(row[2]);
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bd->base_mana = atof(row[3]);
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bd->base_end = atof(row[4]);
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bd->unk1 = atof(row[5]);
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bd->unk2 = atof(row[6]);
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bd->hp_factor = atof(row[7]);
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bd->mana_factor = atof(row[8]);
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bd->endurance_factor = atof(row[9]);
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}
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mysql_free_result(result);
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} else {
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LogFile->write(EQEMuLog::Error, "Error in LoadBaseData query '%s' %s", query, errbuf);
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safe_delete_array(query);
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}
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}
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const BaseDataStruct* SharedDatabase::GetBaseData(int lvl, int cl) {
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if(!base_data_mmf) {
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return nullptr;
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}
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if(lvl <= 0) {
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return nullptr;
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}
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if(cl <= 0) {
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return nullptr;
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}
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if(cl > 16) {
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return nullptr;
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}
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char *base_ptr = reinterpret_cast<char*>(base_data_mmf->Get());
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uint32 offset = ((16 * (lvl - 1)) + (cl - 1)) * sizeof(BaseDataStruct);
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if(offset >= base_data_mmf->Size()) {
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return nullptr;
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}
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BaseDataStruct *bd = reinterpret_cast<BaseDataStruct*>(base_ptr + offset);
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return bd;
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}
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void SharedDatabase::GetLootTableInfo(uint32 &loot_table_count, uint32 &max_loot_table, uint32 &loot_table_entries) {
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loot_table_count = 0;
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max_loot_table = 0;
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@ -7,6 +7,7 @@
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#include "skills.h"
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#include "spdat.h"
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#include "Item.h"
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#include "base_data.h"
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#include "fixed_memory_hash_set.h"
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#include "fixed_memory_variable_hash_set.h"
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@ -110,6 +111,11 @@ public:
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void LoadSpells(void *data, int max_spells);
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void LoadDamageShieldTypes(SPDat_Spell_Struct* sp, int32 iMaxSpellID);
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int GetMaxBaseDataLevel();
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bool LoadBaseData();
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void LoadBaseData(void *data, int max_level);
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const BaseDataStruct* GetBaseData(int lvl, int cl);
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protected:
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EQEmu::MemoryMappedFile *skill_caps_mmf;
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@ -121,6 +127,7 @@ protected:
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EQEmu::FixedMemoryVariableHashSet<LootTable_Struct> *loot_table_hash;
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EQEmu::MemoryMappedFile *loot_drop_mmf;
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EQEmu::FixedMemoryVariableHashSet<LootDrop_Struct> *loot_drop_hash;
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EQEmu::MemoryMappedFile *base_data_mmf;
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};
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#endif /*SHAREDDB_H_*/
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@ -1,6 +1,7 @@
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CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
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SET(shared_memory_sources
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base_data.cpp
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items.cpp
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loot.cpp
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main.cpp
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@ -10,6 +11,7 @@ SET(shared_memory_sources
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)
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SET(shared_memory_headers
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base_data.h
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items.h
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loot.h
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npc_faction.h
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42
shared_memory/base_data.cpp
Normal file
42
shared_memory/base_data.cpp
Normal file
@ -0,0 +1,42 @@
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/* EQEMu: Everquest Server Emulator
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Copyright (C) 2001-2013 EQEMu Development Team (http://eqemulator.net)
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; version 2 of the License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY except by those people which sell it, which
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are required to give you total support for your newly bought product;
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without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "base_data.h"
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#include "../common/debug.h"
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#include "../common/shareddb.h"
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#include "../common/ipc_mutex.h"
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#include "../common/memory_mapped_file.h"
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#include "../common/eqemu_exception.h"
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void LoadBaseData(SharedDatabase *database) {
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EQEmu::IPCMutex mutex("base_data");
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mutex.Lock();
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int records = (database->GetMaxBaseDataLevel() + 1);
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if(records == 0) {
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EQ_EXCEPT("Shared Memory", "Unable to get base data from the database.");
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}
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uint32 size = records * 16 * sizeof(BaseDataStruct);
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EQEmu::MemoryMappedFile mmf("shared/base_data", size);
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mmf.ZeroFile();
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void *ptr = mmf.Get();
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database->LoadBaseData(ptr, records);
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mutex.Unlock();
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}
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25
shared_memory/base_data.h
Normal file
25
shared_memory/base_data.h
Normal file
@ -0,0 +1,25 @@
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/* EQEMu: Everquest Server Emulator
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Copyright (C) 2001-2013 EQEMu Development Team (http://eqemulator.net)
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; version 2 of the License.
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|
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This program is distributed in the hope that it will be useful,
|
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but WITHOUT ANY WARRANTY except by those people which sell it, which
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are required to give you total support for your newly bought product;
|
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without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
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You should have received a copy of the GNU General Public License
|
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along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef __EQEMU_SHARED_MEMORY_BASE_DATA_H
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#define __EQEMU_SHARED_MEMORY_BASE_DATA_H
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class SharedDatabase;
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void LoadBaseData(SharedDatabase *database);
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#endif
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@ -29,6 +29,7 @@
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#include "loot.h"
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#include "skill_caps.h"
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#include "spells.h"
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#include "base_data.h"
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int main(int argc, char **argv) {
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RegisterExecutablePlatform(ExePlatformSharedMemory);
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@ -55,18 +56,14 @@ int main(int argc, char **argv) {
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}
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bool load_all = true;
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bool load_items = true;
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bool load_factions = true;
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bool load_loot = true;
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bool load_skill_caps = true;
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bool load_spells = true;
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bool load_items = false;
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bool load_factions = false;
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bool load_loot = false;
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bool load_skill_caps = false;
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bool load_spells = false;
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bool load_bd = false;
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if(argc > 1) {
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load_all = false;
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load_items = false;
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load_factions = false;
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load_loot = false;
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load_skill_caps = false;
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load_spells = false;
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for(int i = 1; i < argc; ++i) {
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switch(argv[i][0]) {
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@ -76,6 +73,12 @@ int main(int argc, char **argv) {
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}
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break;
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case 'b':
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if(strcasecmp("base_data", argv[i]) == 0) {
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load_bd = true;
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}
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break;
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case 'i':
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if(strcasecmp("items", argv[i]) == 0) {
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load_items = true;
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@ -155,5 +158,15 @@ int main(int argc, char **argv) {
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}
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}
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if(load_all || load_bd) {
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LogFile->write(EQEMuLog::Status, "Loading base data...");
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try {
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LoadBaseData(&database);
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} catch(std::exception &ex) {
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LogFile->write(EQEMuLog::Error, "%s", ex.what());
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return 1;
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}
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}
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return 0;
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}
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@ -371,34 +371,19 @@ uint16 Mob::GetClassLevelFactor(){
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int32 Client::CalcBaseHP()
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{
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if(GetClientVersion() >= EQClientSoD && RuleB(Character, SoDClientUseSoDHPManaEnd)) {
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float SoDPost255;
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uint16 NormalSTA = GetSTA();
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if(((NormalSTA - 255) / 2) > 0)
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SoDPost255 = ((NormalSTA - 255) / 2);
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else
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SoDPost255 = 0;
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int hp_factor = GetClassHPFactor();
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if (level < 41) {
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base_hp = (5 + (GetLevel() * hp_factor / 12) +
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((NormalSTA - SoDPost255) * GetLevel() * hp_factor / 3600));
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}
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else if (level < 81) {
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base_hp = (5 + (40 * hp_factor / 12) + ((GetLevel() - 40) * hp_factor / 6) +
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((NormalSTA - SoDPost255) * hp_factor / 90) +
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((NormalSTA - SoDPost255) * (GetLevel() - 40) * hp_factor / 1800));
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}
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else {
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base_hp = (5 + (80 * hp_factor / 8) + ((GetLevel() - 80) * hp_factor / 10) +
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((NormalSTA - SoDPost255) * hp_factor / 90) +
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((NormalSTA - SoDPost255) * hp_factor / 45));
|
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if(GetClientVersion() >= EQClientSoF && RuleB(Character, SoDClientUseSoDHPManaEnd)) {
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int stats = GetSTA();
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if(stats > 255) {
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stats = (stats - 255) / 2;
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stats += 255;
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}
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base_hp += (GetHeroicSTA() * 10);
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base_hp = 5;
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auto base_data = database.GetBaseData(GetLevel(), GetClass());
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if(base_data) {
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base_hp += base_data->base_hp + (base_data->hp_factor * stats);
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base_hp += (GetHeroicSTA() * 10);
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}
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}
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else {
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uint16 Post255;
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@ -991,7 +976,7 @@ int32 Client::CalcBaseMana()
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case 'I':
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WisInt = GetINT();
|
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|
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if (GetClientVersion() >= EQClientSoD && RuleB(Character, SoDClientUseSoDHPManaEnd)) {
|
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if (GetClientVersion() >= EQClientSoF && RuleB(Character, SoDClientUseSoDHPManaEnd)) {
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|
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if (WisInt > 100) {
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ConvertedWisInt = (((WisInt - 100) * 5 / 2) + 100);
|
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@ -1003,19 +988,10 @@ int32 Client::CalcBaseMana()
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ConvertedWisInt = WisInt;
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}
|
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|
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if (GetLevel() < 41) {
|
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wisint_mana = (GetLevel() * 75 * ConvertedWisInt / 1000);
|
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base_mana = (GetLevel() * 15);
|
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auto base_data = database.GetBaseData(GetLevel(), GetClass());
|
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if(base_data) {
|
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max_m = base_data->base_mana + (ConvertedWisInt * base_data->mana_factor) + (GetHeroicINT() * 10);
|
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}
|
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else if (GetLevel() < 81) {
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wisint_mana = ((3 * ConvertedWisInt) + ((GetLevel() - 40) * 15 * ConvertedWisInt / 100));
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base_mana = (600 + ((GetLevel() - 40) * 30));
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}
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else {
|
||||
wisint_mana = (9 * ConvertedWisInt);
|
||||
base_mana = (1800 + ((GetLevel() - 80) * 18));
|
||||
}
|
||||
max_m = base_mana + wisint_mana + (GetHeroicINT() * 10);
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -1035,7 +1011,7 @@ int32 Client::CalcBaseMana()
|
||||
case 'W':
|
||||
WisInt = GetWIS();
|
||||
|
||||
if (GetClientVersion() >= EQClientSoD && RuleB(Character, SoDClientUseSoDHPManaEnd)) {
|
||||
if (GetClientVersion() >= EQClientSoF && RuleB(Character, SoDClientUseSoDHPManaEnd)) {
|
||||
|
||||
if (WisInt > 100) {
|
||||
ConvertedWisInt = (((WisInt - 100) * 5 / 2) + 100);
|
||||
@ -1047,19 +1023,10 @@ int32 Client::CalcBaseMana()
|
||||
ConvertedWisInt = WisInt;
|
||||
}
|
||||
|
||||
if (GetLevel() < 41) {
|
||||
wisint_mana = (GetLevel() * 75 * ConvertedWisInt / 1000);
|
||||
base_mana = (GetLevel() * 15);
|
||||
auto base_data = database.GetBaseData(GetLevel(), GetClass());
|
||||
if(base_data) {
|
||||
max_m = base_data->base_mana + (ConvertedWisInt * base_data->mana_factor) + (GetHeroicWIS() * 10);
|
||||
}
|
||||
else if (GetLevel() < 81) {
|
||||
wisint_mana = ((3 * ConvertedWisInt) + ((GetLevel() - 40) * 15 * ConvertedWisInt / 100));
|
||||
base_mana = (600 + ((GetLevel() - 40) * 30));
|
||||
}
|
||||
else {
|
||||
wisint_mana = (9 * ConvertedWisInt);
|
||||
base_mana = (1800 + ((GetLevel() - 80) * 18));
|
||||
}
|
||||
max_m = base_mana + wisint_mana + (GetHeroicWIS() * 10);
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -1934,44 +1901,25 @@ void Client::CalcMaxEndurance()
|
||||
int32 Client::CalcBaseEndurance()
|
||||
{
|
||||
int32 base_end = 0;
|
||||
int32 base_endurance = 0;
|
||||
int32 ConvertedStats = 0;
|
||||
int32 sta_end = 0;
|
||||
int Stats = 0;
|
||||
|
||||
if(GetClientVersion() >= EQClientSoD && RuleB(Character, SoDClientUseSoDHPManaEnd)) {
|
||||
int HeroicStats = 0;
|
||||
if(GetClientVersion() >= EQClientSoF && RuleB(Character, SoDClientUseSoDHPManaEnd)) {
|
||||
double heroic_stats = (GetHeroicSTR() + GetHeroicSTA() + GetHeroicDEX() + GetHeroicAGI()) / 4.0f;
|
||||
double stats = (GetSTR() + GetSTA() + GetDEX() + GetAGI()) / 4.0f;
|
||||
|
||||
Stats = ((GetSTR() + GetSTA() + GetDEX() + GetAGI()) / 4);
|
||||
HeroicStats = ((GetHeroicSTR() + GetHeroicSTA() + GetHeroicDEX() + GetHeroicAGI()) / 4);
|
||||
|
||||
if (Stats > 100) {
|
||||
ConvertedStats = (((Stats - 100) * 5 / 2) + 100);
|
||||
if (Stats > 201) {
|
||||
ConvertedStats -= ((Stats - 201) * 5 / 4);
|
||||
}
|
||||
}
|
||||
else {
|
||||
ConvertedStats = Stats;
|
||||
if(stats > 201.0f) {
|
||||
stats = 1.25f * (stats - 201.0f) + 352.5f;
|
||||
} else if(stats > 100.0f) {
|
||||
stats = 2.5f * (stats - 100.0f) + 100.0f;
|
||||
}
|
||||
|
||||
if (GetLevel() < 41) {
|
||||
sta_end = (GetLevel() * 75 * ConvertedStats / 1000);
|
||||
base_endurance = (GetLevel() * 15);
|
||||
auto base_data = database.GetBaseData(GetLevel(), GetClass());
|
||||
if(base_data) {
|
||||
base_end = base_data->base_end + (heroic_stats * 10.0f) + (base_data->endurance_factor * static_cast<int>(stats));
|
||||
}
|
||||
else if (GetLevel() < 81) {
|
||||
sta_end = ((3 * ConvertedStats) + ((GetLevel() - 40) * 15 * ConvertedStats / 100));
|
||||
base_endurance = (600 + ((GetLevel() - 40) * 30));
|
||||
}
|
||||
else {
|
||||
sta_end = (9 * ConvertedStats);
|
||||
base_endurance = (1800 + ((GetLevel() - 80) * 18));
|
||||
}
|
||||
base_end = (base_endurance + sta_end + (HeroicStats * 10));
|
||||
}
|
||||
else
|
||||
{
|
||||
Stats = GetSTR()+GetSTA()+GetDEX()+GetAGI();
|
||||
int Stats = GetSTR()+GetSTA()+GetDEX()+GetAGI();
|
||||
int LevelBase = GetLevel() * 15;
|
||||
|
||||
int at_most_800 = Stats;
|
||||
@ -2000,6 +1948,7 @@ int32 Client::CalcBaseEndurance()
|
||||
//take all of the sums from above, then multiply by level*0.075
|
||||
base_end += ( bonus_sum * 3 * GetLevel() ) / 40;
|
||||
}
|
||||
|
||||
return base_end;
|
||||
}
|
||||
|
||||
|
||||
@ -235,6 +235,13 @@ int main(int argc, char** argv) {
|
||||
EQEmu::MemoryMappedFile *mmf = nullptr;
|
||||
LoadSpells(&mmf);
|
||||
|
||||
_log(ZONE__INIT, "Loading base data");
|
||||
if (!database.LoadBaseData()) {
|
||||
_log(ZONE__INIT_ERR, "Loading base data FAILED!");
|
||||
CheckEQEMuErrorAndPause();
|
||||
return 1;
|
||||
}
|
||||
|
||||
_log(ZONE__INIT, "Loading guilds");
|
||||
guild_mgr.LoadGuilds();
|
||||
_log(ZONE__INIT, "Loading factions");
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user