merge upstream

This commit is contained in:
Arthur Ice
2015-01-08 19:40:00 -08:00
142 changed files with 5443 additions and 3716 deletions
+27 -21
View File
@@ -444,7 +444,7 @@ void Client::HandleAAAction(aaID activate) {
break;
default:
LogFile->write(EQEMuLog::Error, "Unknown AA nonspell action type %d", caa->action);
LogFile->write(EQEmuLog::Error, "Unknown AA nonspell action type %d", caa->action);
return;
}
@@ -500,7 +500,7 @@ void Mob::TemporaryPets(uint16 spell_id, Mob *targ, const char *name_override, u
PetRecord record;
if(!database.GetPetEntry(spells[spell_id].teleport_zone, &record))
{
LogFile->write(EQEMuLog::Error, "Unknown swarm pet spell id: %d, check pets table", spell_id);
LogFile->write(EQEmuLog::Error, "Unknown swarm pet spell id: %d, check pets table", spell_id);
Message(13, "Unable to find data for pet %s", spells[spell_id].teleport_zone);
return;
}
@@ -527,7 +527,7 @@ void Mob::TemporaryPets(uint16 spell_id, Mob *targ, const char *name_override, u
const NPCType *npc_type = database.GetNPCType(pet.npc_id);
if(npc_type == nullptr) {
//log write
LogFile->write(EQEMuLog::Error, "Unknown npc type for swarm pet spell id: %d", spell_id);
LogFile->write(EQEmuLog::Error, "Unknown npc type for swarm pet spell id: %d", spell_id);
Message(0,"Unable to find pet!");
return;
}
@@ -606,6 +606,9 @@ void Mob::TemporaryPets(uint16 spell_id, Mob *targ, const char *name_override, u
//the target of these swarm pets will take offense to being cast on...
if(targ != nullptr)
targ->AddToHateList(this, 1, 0);
// The other pointers we make are handled elsewhere.
delete made_npc;
}
void Mob::TypesTemporaryPets(uint32 typesid, Mob *targ, const char *name_override, uint32 duration_override, bool followme, bool sticktarg) {
@@ -621,7 +624,7 @@ void Mob::TypesTemporaryPets(uint32 typesid, Mob *targ, const char *name_overrid
const NPCType *npc_type = database.GetNPCType(typesid);
if(npc_type == nullptr) {
//log write
LogFile->write(EQEMuLog::Error, "Unknown npc type for swarm pet type id: %d", typesid);
LogFile->write(EQEmuLog::Error, "Unknown npc type for swarm pet type id: %d", typesid);
Message(0,"Unable to find pet!");
return;
}
@@ -697,6 +700,9 @@ void Mob::TypesTemporaryPets(uint32 typesid, Mob *targ, const char *name_overrid
entity_list.AddNPC(npca, true, true);
summon_count--;
}
// The other pointers we make are handled elsewhere.
delete made_npc;
}
void Mob::WakeTheDead(uint16 spell_id, Mob *target, uint32 duration)
@@ -843,8 +849,8 @@ void Mob::WakeTheDead(uint16 spell_id, Mob *target, uint32 duration)
make_npc->loottable_id = 0;
make_npc->merchanttype = 0;
make_npc->d_meele_texture1 = 0;
make_npc->d_meele_texture2 = 0;
make_npc->d_melee_texture1 = 0;
make_npc->d_melee_texture2 = 0;
NPC* npca = new NPC(make_npc, 0, GetPosition(), FlyMode3);
@@ -1421,10 +1427,10 @@ SendAA_Struct* Zone::FindAA(uint32 id) {
}
void Zone::LoadAAs() {
LogFile->write(EQEMuLog::Status, "Loading AA information...");
LogFile->write(EQEmuLog::Status, "Loading AA information...");
totalAAs = database.CountAAs();
if(totalAAs == 0) {
LogFile->write(EQEMuLog::Error, "Failed to load AAs!");
LogFile->write(EQEmuLog::Error, "Failed to load AAs!");
aas = nullptr;
return;
}
@@ -1439,11 +1445,11 @@ void Zone::LoadAAs() {
}
//load AA Effects into aa_effects
LogFile->write(EQEMuLog::Status, "Loading AA Effects...");
LogFile->write(EQEmuLog::Status, "Loading AA Effects...");
if (database.LoadAAEffects2())
LogFile->write(EQEMuLog::Status, "Loaded %d AA Effects.", aa_effects.size());
LogFile->write(EQEmuLog::Status, "Loaded %d AA Effects.", aa_effects.size());
else
LogFile->write(EQEMuLog::Error, "Failed to load AA Effects!");
LogFile->write(EQEmuLog::Error, "Failed to load AA Effects!");
}
bool ZoneDatabase::LoadAAEffects2() {
@@ -1452,12 +1458,12 @@ bool ZoneDatabase::LoadAAEffects2() {
const std::string query = "SELECT aaid, slot, effectid, base1, base2 FROM aa_effects ORDER BY aaid ASC, slot ASC";
auto results = QueryDatabase(query);
if (!results.Success()) {
LogFile->write(EQEMuLog::Error, "Error in ZoneDatabase::LoadAAEffects2 query: '%s': %s", query.c_str(), results.ErrorMessage().c_str());
LogFile->write(EQEmuLog::Error, "Error in ZoneDatabase::LoadAAEffects2 query: '%s': %s", query.c_str(), results.ErrorMessage().c_str());
return false;
}
if (!results.RowCount()) { //no results
LogFile->write(EQEMuLog::Error, "Error loading AA Effects, none found in the database.");
LogFile->write(EQEmuLog::Error, "Error loading AA Effects, none found in the database.");
return false;
}
@@ -1794,7 +1800,7 @@ bool ZoneDatabase::LoadAAEffects() {
"redux_aa, redux_rate, redux_aa2, redux_rate2 FROM aa_actions";
auto results = QueryDatabase(query);
if (!results.Success()) {
LogFile->write(EQEMuLog::Error, "Error in LoadAAEffects query '%s': %s", query.c_str(), results.ErrorMessage().c_str());
LogFile->write(EQEmuLog::Error, "Error in LoadAAEffects query '%s': %s", query.c_str(), results.ErrorMessage().c_str());
return false;
}
@@ -1833,7 +1839,7 @@ uint8 ZoneDatabase::GetTotalAALevels(uint32 skill_id) {
std::string query = StringFormat("SELECT count(slot) FROM aa_effects WHERE aaid = %i", skill_id);
auto results = QueryDatabase(query);
if (!results.Success()) {
LogFile->write(EQEMuLog::Error, "Error in GetTotalAALevels '%s: %s", query.c_str(), results.ErrorMessage().c_str());
LogFile->write(EQEmuLog::Error, "Error in GetTotalAALevels '%s: %s", query.c_str(), results.ErrorMessage().c_str());
return 0;
}
@@ -1887,7 +1893,7 @@ uint32 ZoneDatabase::CountAAs(){
const std::string query = "SELECT count(title_sid) FROM altadv_vars";
auto results = QueryDatabase(query);
if (!results.Success()) {
LogFile->write(EQEMuLog::Error, "Error in ZoneDatabase::CountAAs query '%s': %s", query.c_str(), results.ErrorMessage().c_str());
LogFile->write(EQEmuLog::Error, "Error in ZoneDatabase::CountAAs query '%s': %s", query.c_str(), results.ErrorMessage().c_str());
return 0;
}
@@ -1904,7 +1910,7 @@ uint32 ZoneDatabase::CountAAEffects() {
const std::string query = "SELECT count(id) FROM aa_effects";
auto results = QueryDatabase(query);
if (!results.Success()) {
LogFile->write(EQEMuLog::Error, "Error in ZoneDatabase::CountAALevels query '%s': %s", query.c_str(), results.ErrorMessage().c_str());
LogFile->write(EQEmuLog::Error, "Error in ZoneDatabase::CountAALevels query '%s': %s", query.c_str(), results.ErrorMessage().c_str());
return 0;
}
@@ -1937,14 +1943,14 @@ void ZoneDatabase::LoadAAs(SendAA_Struct **load){
load[index]->seq = index+1;
}
} else {
LogFile->write(EQEMuLog::Error, "Error in ZoneDatabase::LoadAAs query '%s': %s", query.c_str(), results.ErrorMessage().c_str());
LogFile->write(EQEmuLog::Error, "Error in ZoneDatabase::LoadAAs query '%s': %s", query.c_str(), results.ErrorMessage().c_str());
}
AARequiredLevelAndCost.clear();
query = "SELECT skill_id, level, cost from aa_required_level_cost order by skill_id";
results = QueryDatabase(query);
if (!results.Success()) {
LogFile->write(EQEMuLog::Error, "Error in ZoneDatabase::LoadAAs query '%s': %s", query.c_str(), results.ErrorMessage().c_str());
LogFile->write(EQEmuLog::Error, "Error in ZoneDatabase::LoadAAs query '%s': %s", query.c_str(), results.ErrorMessage().c_str());
return;
}
@@ -1962,7 +1968,7 @@ SendAA_Struct* ZoneDatabase::GetAASkillVars(uint32 skill_id)
std::string query = "SET @row = 0"; //initialize "row" variable in database for next query
auto results = QueryDatabase(query);
if (!results.Success()) {
LogFile->write(EQEMuLog::Error, "Error in GetAASkillVars '%s': %s", query.c_str(), results.ErrorMessage().c_str());
LogFile->write(EQEmuLog::Error, "Error in GetAASkillVars '%s': %s", query.c_str(), results.ErrorMessage().c_str());
return nullptr;
}
@@ -1982,7 +1988,7 @@ SendAA_Struct* ZoneDatabase::GetAASkillVars(uint32 skill_id)
"FROM altadv_vars a WHERE skill_id=%i", skill_id);
results = QueryDatabase(query);
if (!results.Success()) {
LogFile->write(EQEMuLog::Error, "Error in GetAASkillVars '%s': %s", query.c_str(), results.ErrorMessage().c_str());
LogFile->write(EQEmuLog::Error, "Error in GetAASkillVars '%s': %s", query.c_str(), results.ErrorMessage().c_str());
return nullptr;
}