Implemented EQEmu::TextureProfile

This commit is contained in:
Uleat
2016-06-01 08:54:26 -04:00
parent ae3c98c692
commit cd8cd90a38
29 changed files with 467 additions and 462 deletions
+4 -4
View File
@@ -904,7 +904,7 @@ namespace Titanium
OUT(beard);
// OUT(unknown00178[10]);
for (r = 0; r < 9; r++) {
OUT(item_material[r]);
OUT(item_material.Slot[r].Material);
OUT(item_tint.Slot[r].Color);
}
// OUT(unknown00224[48]);
@@ -1231,7 +1231,7 @@ namespace Titanium
eq->HairStyle[char_index] = emu_cse->HairStyle;
for (int index = 0; index < EQEmu::textures::TextureCount; ++index) {
eq->Equip[char_index][index] = emu_cse->Equip[index].Material;
eq->Equip[char_index].Slot[index].Material = emu_cse->Equip[index].Textures.Material;
}
eq->SecondaryIDFile[char_index] = emu_cse->SecondaryIDFile;
@@ -1268,7 +1268,7 @@ namespace Titanium
eq->HairStyle[char_index] = 0;
for (int index = 0; index < EQEmu::textures::TextureCount; ++index) {
eq->Equip[char_index][index] = 0;
eq->Equip[char_index].Slot[index].Material = 0;
}
eq->SecondaryIDFile[char_index] = 0;
@@ -1600,7 +1600,7 @@ namespace Titanium
eq->guildrank = emu->guildrank;
// eq->unknown0194[3] = emu->unknown0194[3];
for (k = 0; k < 9; k++) {
eq->equipment[k] = emu->equipment[k].Material;
eq->equipment.Slot[k].Material = emu->equipment.Slot[k].Material;
eq->equipment_tint.Slot[k].Color = emu->equipment_tint.Slot[k].Color;
}
for (k = 0; k < 8; k++) {