diff --git a/eqlaunch/eqlaunch.cpp b/eqlaunch/eqlaunch.cpp index d1ee0d8fb..f6b41738c 100644 --- a/eqlaunch/eqlaunch.cpp +++ b/eqlaunch/eqlaunch.cpp @@ -140,7 +140,7 @@ int main(int argc, char *argv[]) { } EQ::EventLoop::Get().Process(); - Sleep(1); + Sleep(5); } //try to be semi-nice about this... without waiting too long diff --git a/loginserver/main.cpp b/loginserver/main.cpp index 79f3a9987..5d7633799 100644 --- a/loginserver/main.cpp +++ b/loginserver/main.cpp @@ -179,7 +179,7 @@ int main() Timer::SetCurrentTime(); server.client_manager->Process(); EQ::EventLoop::Get().Process(); - Sleep(1); + Sleep(5); } Log.Out(Logs::General, Logs::Login_Server, "Server Shutdown."); diff --git a/queryserv/queryserv.cpp b/queryserv/queryserv.cpp index 4bf790a62..893462afe 100644 --- a/queryserv/queryserv.cpp +++ b/queryserv/queryserv.cpp @@ -100,7 +100,7 @@ int main() { lfguildmanager.ExpireEntries(); EQ::EventLoop::Get().Process(); - Sleep(1); + Sleep(5); } Log.CloseFileLogs(); } diff --git a/ucs/ucs.cpp b/ucs/ucs.cpp index 1e7c0e898..62e2f7e99 100644 --- a/ucs/ucs.cpp +++ b/ucs/ucs.cpp @@ -151,7 +151,7 @@ int main() { EQ::EventLoop::Get().Process(); - Sleep(1); + Sleep(5); } ChannelList->RemoveAllChannels(); diff --git a/world/net.cpp b/world/net.cpp index 1154c9366..970109ecb 100644 --- a/world/net.cpp +++ b/world/net.cpp @@ -533,7 +533,7 @@ int main(int argc, char** argv) { } EQ::EventLoop::Get().Process(); - Sleep(1); + Sleep(5); } Log.Out(Logs::General, Logs::World_Server, "World main loop completed."); Log.Out(Logs::General, Logs::World_Server, "Shutting down zone connections (if any).");