Make the reconnect code only trigger when there's actually a client IN ZONE and try to clean up otherwise

This commit is contained in:
KimLS
2019-07-23 21:59:22 -07:00
parent 780f8f8515
commit cd32a5a47a
13 changed files with 70 additions and 6 deletions
+1
View File
@@ -57,6 +57,7 @@ public:
void SOPZoneBootup(const char *adminname, uint32 ZoneServerID, const char *zonename, bool iMakeStatic = false);
void UpdateUCSServerAvailable(bool ucss_available = true);
void WorldShutDown(uint32 time, uint32 interval);
void DropClient(uint32 lsid);
ZoneServer* FindByPort(uint16 port);
ZoneServer* FindByID(uint32 ZoneID);