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https://github.com/EQEmu/Server.git
synced 2026-06-19 16:58:20 +00:00
Moved some around, more renames
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@@ -0,0 +1,143 @@
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#include <iostream>
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#include <sstream>
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#include <vector>
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#include "eq_player_structs.h"
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#include "database.h"
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#include "ini.h"
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#include "main.h"
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#include "eqemu_string.h"
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EQEmuDatabase *emu_db;
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std::vector<player_entry> player_list;
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//player_profile_set [SET/VIEW] [Field] [Name/*]
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//ex: player_profile_set VIEW LDON_MMC Jess
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int main(int argc, char* argv[])
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{
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INIParser *ini = new INIParser("database.ini");
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std::string host = ini->GetOption("host");
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std::string user = ini->GetOption("user");
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std::string pass = ini->GetOption("password");
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std::string datab = ini->GetOption("db");
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if(argc != 5)
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{
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std::cout << "Usage: player_profile_set [SET/VIEW] [Field] [Value] [Name/*]" << std::endl;
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std::cout << "Ex: player_profile_set VIEW LDON_MMC 0 Jess" << std::endl;
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std::cout << "Would view the number of LDoN MMC points earned by Jess" << std::endl << std::endl;
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std::cout << "Ex: player_profile_set SET LDON_TOTAL 0 *" << std::endl;
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std::cout << "Would view the number of LDoN MMC points earned by All players to 0" << std::endl;
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delete ini;
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ini = 0;
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exit(1);
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}
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std::string program_action = argv[1];
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std::string program_field = argv[2];
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std::string program_value = argv[3];
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std::string player_name = argv[4];
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program_action = EQEmuString::ToUpper(program_action);
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program_field = EQEmuString::ToUpper(program_field);
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emu_db = new EQEmuDatabase(host.c_str(), datab.c_str(), user.c_str(), pass.c_str());
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if(!emu_db->Connected())
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{
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delete ini;
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ini = 0;
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delete emu_db;
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emu_db = 0;
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exit(1);
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}
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if(player_name == "*")
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emu_db->GetPlayers();
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else
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emu_db->GetPlayer(player_name);
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std::vector<player_entry>::iterator iter = player_list.begin();
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while(iter != player_list.end())
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{
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player_entry pe = (*iter);
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PlayerProfile_Struct *m_pp = (PlayerProfile_Struct*)pe.data;
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if(program_action == "SET")
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{
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m_pp->ldon_points_available = 0;
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m_pp->ldon_points_guk = 0;
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m_pp->ldon_points_mir = 0;
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m_pp->ldon_points_mmc = 0;
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m_pp->ldon_points_ruj = 0;
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m_pp->ldon_points_tak = 0;
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emu_db->StorePlayer(pe.id, pe.data);
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}
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else if(program_action == "VIEW")
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{
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std::cout << m_pp->name << std::endl;
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std::cout << m_pp->ldon_points_available << std::endl;
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std::cout << m_pp->ldon_points_guk << std::endl;
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std::cout << m_pp->ldon_points_mir << std::endl;
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std::cout << m_pp->ldon_points_mmc << std::endl;
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std::cout << m_pp->ldon_points_ruj << std::endl;
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std::cout << m_pp->ldon_points_tak << std::endl;
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}
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else
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{
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std::cout << "Unknown action specified" << std::endl;
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}
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delete[] pe.data;
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pe.data = 0;
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iter++;
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}
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player_list.clear();
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delete ini;
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ini = 0;
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delete emu_db;
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emu_db = 0;
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std::cout << "Press enter to exit...";
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std::cin.get();
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exit(0);
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}
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std::string ConvertFieldToValue(PlayerProfile_Struct *m_pp, std::string field)
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{
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if(!m_pp)
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{
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return std::string("Unable to convert field to value");
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}
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std::stringstream ss(std::stringstream::out | std::stringstream::in);
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if(field == "LASTNAME")
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{
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ss << m_pp->last_name;
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return ss.str();
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}
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if(field == "GENDER")
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{
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ss << m_pp->gender;
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return ss.str();
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}
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if(field == "RACE")
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{
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ss << m_pp->race;
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return ss.str();
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}
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if(field == "CLASS")
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{
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ss << m_pp->class_;
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return ss.str();
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}
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return std::string("Unable to convert field to value");
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}
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void ConvertValueToField(PlayerProfile_Struct *m_pp, std::string field, std::string value)
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{
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}
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