Fix lua events

This commit is contained in:
Michael Cook (mackal) 2015-02-01 15:11:27 -05:00
parent 7df541ea1c
commit cced57f56a

View File

@ -35,14 +35,13 @@
#include "zone.h" #include "zone.h"
#include "lua_parser.h" #include "lua_parser.h"
const char *LuaEvents[_LargestEventID] = { const char *LuaEvents[_LargestEventID] = {
"event_say", "event_say",
"event_trade", "event_trade",
"event_death", "event_death",
"event_spawn", "event_spawn",
"event_attack", "event_attack",
"event_combat", "event_combat",
"event_environmental_damage",
"event_aggro", "event_aggro",
"event_slay", "event_slay",
"event_npc_slay", "event_npc_slay",
@ -68,6 +67,7 @@ const char *LuaEvents[_LargestEventID] = {
"event_aggro_say", "event_aggro_say",
"event_player_pickup", "event_player_pickup",
"event_popup_response", "event_popup_response",
"event_environmental_damage",
"event_proximity_say", "event_proximity_say",
"event_cast", "event_cast",
"event_cast_begin", "event_cast_begin",