Fix HP update issues, rework logic for more accurate and responsive HP updates

This commit is contained in:
Akkadius
2017-07-09 17:35:08 -05:00
parent 127f51e758
commit ccdeb4d385
6 changed files with 87 additions and 69 deletions
-1
View File
@@ -134,7 +134,6 @@ RULE_INT(Character, TradeskillUpMakePoison, 2) // Make Poison skillup rate adjus
RULE_INT(Character, TradeskillUpPottery, 4) // Pottery skillup rate adjust. Lower is faster.
RULE_INT(Character, TradeskillUpResearch, 1) // Research skillup rate adjust. Lower is faster.
RULE_INT(Character, TradeskillUpTinkering, 2) // Tinkering skillup rate adjust. Lower is faster.
RULE_BOOL(Character, SpamHPUpdates, false) // if your server has stupid amounts of HP that causes client display issues, turn this on!
RULE_BOOL(Character, MarqueeHPUpdates, false) // Will show Health % in center of screen < 100%
RULE_INT(Character, IksarCommonTongue, 95) // 95 By default (live-like?)
RULE_INT(Character, OgreCommonTongue, 95) // 95 By default (live-like?)