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Revert "Removed unneccessary entitylist check from ApplySpellBonuses"
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+2
-2
@@ -662,7 +662,7 @@ public:
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bool TryReflectSpell(uint32 spell_id);
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bool CanBlockSpell() const { return(spellbonuses.BlockNextSpell); }
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bool DoHPToManaCovert(uint16 mana_cost = 0);
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int32 ApplySpellEffectiveness(int16 spell_id, int32 value, bool IsBard = false, uint16 caster_id=0);
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int32 ApplySpellEffectiveness(Mob* caster, int16 spell_id, int32 value, bool IsBard = false);
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int8 GetDecayEffectValue(uint16 spell_id, uint16 spelleffect);
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int32 GetExtraSpellAmt(uint16 spell_id, int32 extra_spell_amt, int32 base_spell_dmg);
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void MeleeLifeTap(int32 damage);
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@@ -898,7 +898,7 @@ public:
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virtual int32 CheckHealAggroAmount(uint16 spell_id, Mob *target, uint32 heal_possible = 0);
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uint32 GetInstrumentMod(uint16 spell_id) const;
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int CalcSpellEffectValue(uint16 spell_id, int effect_id, int caster_level = 1, uint32 instrument_mod = 10, Mob *caster = nullptr, int ticsremaining = 0,uint16 casterid=0);
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int CalcSpellEffectValue(uint16 spell_id, int effect_id, int caster_level = 1, uint32 instrument_mod = 10, Mob *caster = nullptr, int ticsremaining = 0);
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int CalcSpellEffectValue_formula(int formula, int base, int max, int caster_level, uint16 spell_id, int ticsremaining = 0);
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virtual int CheckStackConflict(uint16 spellid1, int caster_level1, uint16 spellid2, int caster_level2, Mob* caster1 = nullptr, Mob* caster2 = nullptr, int buffslot = -1);
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uint32 GetCastedSpellInvSlot() const { return casting_spell_inventory_slot; }
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