diff --git a/zone/client_process.cpp b/zone/client_process.cpp index f500b22ec..6045881e1 100644 --- a/zone/client_process.cpp +++ b/zone/client_process.cpp @@ -866,7 +866,7 @@ void Client::BulkSendInventoryItems() { std::map::iterator itr; //Inventory items - for(slot_id = MAP_BEGIN; slot_id < EmuConstants::MAP_POSSESSIONS_SIZE; slot_id++) { + for(slot_id = MAIN_BEGIN; slot_id < EmuConstants::MAP_POSSESSIONS_SIZE; slot_id++) { const ItemInst* inst = m_inv[slot_id]; if(inst) { std::string packet = inst->Serialize(slot_id); diff --git a/zone/corpse.cpp b/zone/corpse.cpp index d6b34d4bd..d4e1a5693 100644 --- a/zone/corpse.cpp +++ b/zone/corpse.cpp @@ -364,7 +364,7 @@ Corpse::Corpse(Client* client, int32 in_rezexp) // worn + inventory + cursor std::list removed_list; bool cursor = false; - for(i = MAP_BEGIN; i < EmuConstants::MAP_POSSESSIONS_SIZE; i++) + for(i = MAIN_BEGIN; i < EmuConstants::MAP_POSSESSIONS_SIZE; i++) { if(i == MainAmmo && client->GetClientVersion() >= EQClientSoF) { item = client->GetInv().GetItem(MainPowerSource); diff --git a/zone/inventory.cpp b/zone/inventory.cpp index 9ea9749a0..969065fdb 100644 --- a/zone/inventory.cpp +++ b/zone/inventory.cpp @@ -1226,7 +1226,7 @@ void Client::SendLootItemInPacket(const ItemInst* inst, int16 slot_id) bool Client::IsValidSlot(uint32 slot) { if ((slot == (uint32)INVALID_INDEX) || - (slot >= MAP_BEGIN && slot < EmuConstants::MAP_POSSESSIONS_SIZE) || + (slot >= MAIN_BEGIN && slot < EmuConstants::MAP_POSSESSIONS_SIZE) || (slot >= EmuConstants::GENERAL_BAGS_BEGIN && slot <= EmuConstants::CURSOR_BAG_END) || (slot >= EmuConstants::TRIBUTE_BEGIN && slot <= EmuConstants::TRIBUTE_END) || (slot >= EmuConstants::BANK_BEGIN && slot <= EmuConstants::BANK_END) || @@ -1998,7 +1998,7 @@ void Client::RemoveNoRent(bool client_update) { int16 slot_id; // personal - for(slot_id = MAP_BEGIN; slot_id < EmuConstants::MAP_POSSESSIONS_SIZE; slot_id++) { + for(slot_id = MAIN_BEGIN; slot_id < EmuConstants::MAP_POSSESSIONS_SIZE; slot_id++) { const ItemInst* inst = m_inv[slot_id]; if(inst && !inst->GetItem()->NoRent) { mlog(INVENTORY__SLOTS, "NoRent Timer Lapse: Deleting %s from slot %i", inst->GetItem()->Name, slot_id); @@ -2065,7 +2065,7 @@ void Client::RemoveDuplicateLore(bool client_update) { int16 slot_id; // personal - for(slot_id = MAP_BEGIN; slot_id < EmuConstants::MAP_POSSESSIONS_SIZE; slot_id++) { + for(slot_id = MAIN_BEGIN; slot_id < EmuConstants::MAP_POSSESSIONS_SIZE; slot_id++) { ItemInst* inst = m_inv.PopItem(slot_id); if(inst) { if(CheckLoreConflict(inst->GetItem())) { diff --git a/zone/tradeskills.cpp b/zone/tradeskills.cpp index 23771d586..d89692dbb 100644 --- a/zone/tradeskills.cpp +++ b/zone/tradeskills.cpp @@ -68,7 +68,7 @@ void Object::HandleAugmentation(Client* user, const AugmentItem_Struct* in_augme // Verify that no more than two items are in container to guarantee no inadvertant wipes. uint8 itemsFound = 0; - for (uint8 i = MAP_BEGIN; i < EmuConstants::MAP_WORLD_SIZE; i++) + for (uint8 i = MAIN_BEGIN; i < EmuConstants::MAP_WORLD_SIZE; i++) { const ItemInst* inst = container->GetItem(i); if (inst) @@ -212,7 +212,7 @@ void Object::HandleAugmentation(Client* user, const AugmentItem_Struct* in_augme else { // Delete items in our inventory container... - for (uint8 i = MAP_BEGIN; i < EmuConstants::MAP_WORLD_SIZE; i++) + for (uint8 i = MAIN_BEGIN; i < EmuConstants::MAP_WORLD_SIZE; i++) { const ItemInst* inst = container->GetItem(i); if (inst) @@ -353,7 +353,7 @@ void Object::HandleCombine(Client* user, const NewCombine_Struct* in_combine, Ob safe_delete(outapp); database.DeleteWorldContainer(worldo->m_id, zone->GetZoneID()); } else{ - for (uint8 i = MAP_BEGIN; i < EmuConstants::MAP_WORLD_SIZE; i++) { + for (uint8 i = MAIN_BEGIN; i < EmuConstants::MAP_WORLD_SIZE; i++) { const ItemInst* inst = container->GetItem(i); if (inst) { user->DeleteItemInInventory(Inventory::CalcSlotId(in_combine->container_slot,i),0,true); @@ -1334,7 +1334,7 @@ bool ZoneDatabase::GetTradeRecipe(const ItemInst* container, uint8 c_type, uint3 if (RunQuery(TSquery, MakeAnyLenString(&TSquery, "SELECT item_id, componentcount from tradeskill_recipe_entries where recipe_id=%i AND componentcount > 0", recipe_id), TSerrbuf, &TSresult)) { while((TSrow = mysql_fetch_row(TSresult))!=nullptr) { int ccnt = 0; - for(int x = MAP_BEGIN; x < EmuConstants::MAP_WORLD_SIZE; x++) { + for(int x = MAIN_BEGIN; x < EmuConstants::MAP_WORLD_SIZE; x++) { const ItemInst* inst = container->GetItem(x); if(inst){ const Item_Struct* item = GetItem(inst->GetItem()->ID);