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Crit Spells to StringIDs
Some minor clean up Fix an mlog message
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@@ -445,7 +445,8 @@ bool Mob::DoCastSpell(uint16 spell_id, uint16 target_id, uint16 slot,
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casting_spell_resist_adjust = resist_adjust;
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mlog(SPELLS__CASTING, "Spell %d: Casting time %d (orig %d), mana cost %d", orgcasttime, cast_time, mana_cost);
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mlog(SPELLS__CASTING, "Spell %d: Casting time %d (orig %d), mana cost %d",
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spell_id, cast_time, orgcasttime, mana_cost);
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// cast time is 0, just finish it right now and be done with it
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if(cast_time == 0) {
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