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Crit Spells to StringIDs
Some minor clean up Fix an mlog message
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+2
-1
@@ -2824,7 +2824,8 @@ int32 Merc::GetActSpellDamage(uint16 spell_id, int32 value, Mob* target) {
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value = (value * GetSpellScale() / 100);
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entity_list.MessageClose(this, false, 100, MT_SpellCrits, "%s delivers a critical blast! (%d)", GetName(), -value);
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entity_list.MessageClose_StringID(this, false, 100, MT_SpellCrits,
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OTHER_CRIT_BLAST, GetName(), itoa(-value));
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return value;
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}
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