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Fix already in raid message
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@ -10693,7 +10693,7 @@ void Client::Handle_OP_RaidCommand(const EQApplicationPacket *app)
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Client *i = entity_list.GetClientByName(ri->player_name);
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Client *i = entity_list.GetClientByName(ri->player_name);
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if (i){
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if (i){
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if (IsRaidGrouped()){
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if (IsRaidGrouped()){
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i->Message_StringID(0, 5060); //group failed, must invite members not in raid...
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i->Message_StringID(0, ALREADY_IN_RAID, ri->player_name); //group failed, must invite members not in raid...
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return;
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return;
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}
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}
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Raid *r = entity_list.GetRaidByClient(i);
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Raid *r = entity_list.GetRaidByClient(i);
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@ -275,6 +275,7 @@
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#define TOLD_NOT_ONLINE 5046 //%1 is not online at this time.
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#define TOLD_NOT_ONLINE 5046 //%1 is not online at this time.
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#define PETITION_NO_DELETE 5053 //You do not have a petition in the queue.
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#define PETITION_NO_DELETE 5053 //You do not have a petition in the queue.
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#define PETITION_DELETED 5054 //Your petition was successfully deleted.
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#define PETITION_DELETED 5054 //Your petition was successfully deleted.
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#define ALREADY_IN_RAID 5060 //%1 is already in a raid.
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#define GAIN_RAIDEXP 5085 //You gained raid experience!
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#define GAIN_RAIDEXP 5085 //You gained raid experience!
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#define DUNGEON_SEALED 5141 //The gateway to the dungeon is sealed off to you. Perhaps you would be able to enter if you needed to adventure there.
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#define DUNGEON_SEALED 5141 //The gateway to the dungeon is sealed off to you. Perhaps you would be able to enter if you needed to adventure there.
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#define ADVENTURE_COMPLETE 5147 //You received %1 points for successfully completing the adventure.
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#define ADVENTURE_COMPLETE 5147 //You received %1 points for successfully completing the adventure.
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