Added perl function function: CanClassEquipItem(item_id)

Returns a bool if can equip or not.
This commit is contained in:
KayenEQ
2015-02-04 22:46:02 -05:00
parent 33767aeb91
commit cafd0eaba1
3 changed files with 52 additions and 0 deletions
+1
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@@ -315,6 +315,7 @@ public:
virtual int32 GetHerosForgeModel(uint8 material_slot) const;
virtual uint32 GetEquipmentColor(uint8 material_slot) const;
virtual uint32 IsEliteMaterialItem(uint8 material_slot) const;
bool CanClassEquipItem(uint32 item_id);
bool AffectedBySpellExcludingSlot(int slot, int effect);
virtual bool Death(Mob* killerMob, int32 damage, uint16 spell_id, SkillUseTypes attack_skill) = 0;
virtual void Damage(Mob* from, int32 damage, uint16 spell_id, SkillUseTypes attack_skill,