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High level debug (12) compile failure fix - I searched for as many as I could find with GrepWin, so there may be a few out there still
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+2
-2
@@ -1546,7 +1546,7 @@ void Mob::SendIllusionPacket(uint16 in_race, uint8 in_gender, uint8 in_texture,
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}
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uint8 Mob::GetDefaultGender(uint16 in_race, uint8 in_gender) {
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//cout << "Gender in: " << (int)in_gender << endl;
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//std::cout << "Gender in: " << (int)in_gender << std::endl; // undefined cout [CODEBUG]
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if ((in_race > 0 && in_race <= GNOME )
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|| in_race == IKSAR || in_race == VAHSHIR || in_race == FROGLOK || in_race == DRAKKIN
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|| in_race == 15 || in_race == 50 || in_race == 57 || in_race == 70 || in_race == 98 || in_race == 118) {
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@@ -2775,7 +2775,7 @@ int16 Mob::GetResist(uint8 type) const
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uint32 Mob::GetLevelHP(uint8 tlevel)
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{
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//cout<<"Tlevel: "<<(int)tlevel<<endl;
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//std::cout<<"Tlevel: "<<(int)tlevel<<std::endl; // cout undefined [CODEBUG]
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int multiplier = 0;
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if (tlevel < 10)
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{
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