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High level debug (12) compile failure fix - I searched for as many as I could find with GrepWin, so there may be a few out there still
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+8
-6
@@ -1,3 +1,5 @@
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// This file needs more than just 'std' updates
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uint16 Mob::MaxSkill_weapon(uint16 skillid, uint16 class_, uint16 level) const{
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if (skillid > HIGHEST_SKILL)
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return 0;
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@@ -273,7 +275,7 @@ uint16 Mob::MaxSkill_weapon(uint16 skillid, uint16 class_, uint16 level) const{
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}
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default:
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#if EQDEBUG
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cout<<"MaxSkill_Weapon() Unknown class: "<<class_<<endl;
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std::cout<<"MaxSkill_Weapon() Unknown class: "<<class_<<std::endl;
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#endif
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break;
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}
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@@ -281,7 +283,7 @@ uint16 Mob::MaxSkill_weapon(uint16 skillid, uint16 class_, uint16 level) const{
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}
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default:
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#if EQDEBUG
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cout<<"Unknown weapon skill: "<<skillid<<endl;
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std::cout<<"Unknown weapon skill: "<<skillid<<std::endl;
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#endif
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break;
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}// Switch skill
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@@ -812,7 +814,7 @@ uint16 Mob::MaxSkill_offensive(uint16 skillid, uint16 class_, uint16 level) cons
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////////////////////////////////////////////////////////
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default:
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#if EQDEBUG >= 1
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cout<<"Unknown Offensive skill: "<<skillid<<endl;
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std::cout<<"Unknown Offensive skill: "<<skillid<<std::endl;
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#endif
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break;
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}// Switch skill
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@@ -1351,7 +1353,7 @@ uint16 Mob::MaxSkill_defensive(uint16 skillid, uint16 class_, uint16 level) cons
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default:
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#if EQDEBUG
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cout<<"Unknown Defensive skill: "<<skillid<<endl;
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std::cout<<"Unknown Defensive skill: "<<skillid<<std::endl;
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#endif
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break;
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}// Switch skill
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@@ -1613,7 +1615,7 @@ uint16 Mob::MaxSkill_arcane(uint16 skillid, uint16 class_, uint16 level) const{
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////////////////////////////////////////////////////////
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default:
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#if EQDEBUG
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cout<<"Unknown arcane skill: "<<skillid<<endl;
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std::cout<<"Unknown arcane skill: "<<skillid<<std::endl;
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#endif
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break;
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}// Switch skill
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@@ -2069,7 +2071,7 @@ uint16 Mob::MaxSkill_class(uint16 skillid, uint16 class_, uint16 level) const{
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////////////////////////////////////////////////////////
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default:
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#if EQDEBUG
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cout<<"Unknown class skill: "<<skillid<<endl;
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std::cout<<"Unknown class skill: "<<skillid<<std::endl;
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#endif
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break;
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}// Switch skill
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