High level debug (12) compile failure fix - I searched for as many as I could find with GrepWin, so there may be a few out there still

This commit is contained in:
Uleat
2013-10-27 03:13:10 -04:00
parent b4068823ed
commit cab77e83da
22 changed files with 67 additions and 56 deletions
+1 -1
View File
@@ -978,7 +978,7 @@ bool Bot::AI_IdleCastCheck() {
if (AIautocastspell_timer->Check(false)) {
#if MobAI_DEBUG_Spells >= 25
cout << "Non-Engaged autocast check triggered: " << this->GetCleanName() << endl;
std::cout << "Non-Engaged autocast check triggered: " << this->GetCleanName() << std::endl; // cout undefine [CODEBUG]
#endif
AIautocastspell_timer->Disable(); //prevent the timer from going off AGAIN while we are casting.