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High level debug (12) compile failure fix - I searched for as many as I could find with GrepWin, so there may be a few out there still
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+2
-1
@@ -29,6 +29,7 @@
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#include "QuestParserCollection.h"
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#include <math.h>
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#include <assert.h>
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#include <iostream>
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#ifndef WIN32
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#include <stdlib.h>
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#include "../common/unix.h"
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@@ -531,7 +532,7 @@ void Client::AddItemBonuses(const ItemInst *inst, StatBonuses* newbon, bool isAu
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void Client::CalcEdibleBonuses(StatBonuses* newbon) {
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#if EQDEBUG >= 11
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cout<<"Client::CalcEdibleBonuses(StatBonuses* newbon)"<<endl;
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std::cout<<"Client::CalcEdibleBonuses(StatBonuses* newbon)"<<std::endl;
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#endif
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// Search player slots for skill=14(food) and skill=15(drink)
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uint32 i;
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