High level debug (12) compile failure fix - I searched for as many as I could find with GrepWin, so there may be a few out there still

This commit is contained in:
Uleat
2013-10-27 03:13:10 -04:00
parent b4068823ed
commit cab77e83da
22 changed files with 67 additions and 56 deletions
+2 -1
View File
@@ -29,6 +29,7 @@
#include "QuestParserCollection.h"
#include <math.h>
#include <assert.h>
#include <iostream>
#ifndef WIN32
#include <stdlib.h>
#include "../common/unix.h"
@@ -531,7 +532,7 @@ void Client::AddItemBonuses(const ItemInst *inst, StatBonuses* newbon, bool isAu
void Client::CalcEdibleBonuses(StatBonuses* newbon) {
#if EQDEBUG >= 11
cout<<"Client::CalcEdibleBonuses(StatBonuses* newbon)"<<endl;
std::cout<<"Client::CalcEdibleBonuses(StatBonuses* newbon)"<<std::endl;
#endif
// Search player slots for skill=14(food) and skill=15(drink)
uint32 i;