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[Cleanup] Cleanup Deity Code (#4363)
* [Cleanup] Cleanup Deity-based Code * Final push. * Update deity.cpp * Update deity.cpp * Update deity.cpp * Cleanup * Cleanup * [Cleanup] Cleanup Skill-based Code * Update deity.cpp * Update lua_client.cpp
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@@ -132,7 +132,7 @@ namespace EQ
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// Swap items in inventory
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enum SwapItemFailState : int8 { swapInvalid = -1, swapPass = 0, swapNotAllowed, swapNullData, swapRaceClass, swapDeity, swapLevel };
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bool SwapItem(int16 source_slot, int16 destination_slot, SwapItemFailState& fail_state, uint16 race_id = Race::Doug, uint8 class_id = Class::None, uint16 deity_id = deity::DeityType::DeityUnknown, uint8 level = 0);
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bool SwapItem(int16 source_slot, int16 destination_slot, SwapItemFailState& fail_state, uint16 race_id = Race::Doug, uint8 class_id = Class::None, uint32 deity_id = Deity::Unknown, uint8 level = 0);
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// Remove item from inventory
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bool DeleteItem(int16 slot_id, int16 quantity = 0);
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