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feat(Scripting): Created two perl/lua scripting hooks for merchants (#5083)
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@@ -671,6 +671,24 @@ void handle_player_merchant(
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std::vector<std::any> *extra_pointers
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);
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void handle_player_merchant_open(
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QuestInterface* parse,
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lua_State* L,
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Client* client,
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std::string data,
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uint32 extra_data,
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std::vector<std::any>* extra_pointers
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);
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void handle_player_merchant_presell(
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QuestInterface* parse,
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lua_State* L,
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Client* client,
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std::string data,
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uint32 extra_data,
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std::vector<std::any>* extra_pointers
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);
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void handle_player_inspect(
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QuestInterface *parse,
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lua_State* L,
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