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Migrate getZoneX calls and npc types calls [skip ci]
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@@ -837,7 +837,7 @@ bool Corpse::Process() {
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spc->zone_id = zone->graveyard_zoneid();
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worldserver.SendPacket(pack);
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safe_delete(pack);
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LogDebug("Moved [{}] player corpse to the designated graveyard in zone [{}]", this->GetName(), database.GetZoneName(zone->graveyard_zoneid()));
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LogDebug("Moved [{}] player corpse to the designated graveyard in zone [{}]", this->GetName(), content_db.GetZoneName(zone->graveyard_zoneid()));
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corpse_db_id = 0;
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}
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