Migrate getZoneX calls and npc types calls [skip ci]

This commit is contained in:
Akkadius
2020-03-12 02:27:09 -05:00
parent b22d8f6148
commit ca49f3902f
25 changed files with 181 additions and 181 deletions
+1 -1
View File
@@ -771,7 +771,7 @@ void AdventureManager::PlayerClickedDoor(const char *player, int zone_id, int do
sizeof(ServerPlayerClickedAdventureDoorReply_Struct));
ServerPlayerClickedAdventureDoorReply_Struct *sr = (ServerPlayerClickedAdventureDoorReply_Struct*)pack->pBuffer;
strcpy(sr->player, player);
sr->zone_id = database.GetZoneID(t->zone);
sr->zone_id = content_db.GetZoneID(t->zone);
sr->instance_id = (*iter)->GetInstanceID();
sr->x = t->dest_x;
sr->y = t->dest_y;