Fix void Database::GetCharName(uint32 char_id, char* name)

Increased MAX_PP_SPELLBOOK to 720 for UF/RoF
Increased MAX_PP_MEMSPELL to 12
Implemented up to 12 spell slots
Fix for public_note default value in bool BaseGuildManager::DBSetGuild(uint32 charid, uint32 guild_id, uint8 rank)
Updated all CastSpell entries to use the appropriate slot type defines located now in zone/common.h
Fixed Guild Loading from character_data
Fixed #guild list
Refactored Merchantlist loading
Refactored Temp Merchantlist loading
Gutted most of dbasync

Added:
LoadCharacterSpellBook(uint32 character_id, PlayerProfile_Struct* pp);
LoadCharacterMemmedSpells(uint32 character_id, PlayerProfile_Struct* pp);
LoadCharacterLanguages(uint32 character_id, PlayerProfile_Struct* pp);
LoadCharacterBindPoint(uint32 character_id, PlayerProfile_Struct* pp);
SaveCharacterSpellSwap(uint32 character_id, uint32 spell_id, uint32 from_slot, uint32 to_slot);
SaveCharacterSpell(uint32 character_id, uint32 spell_id, uint32 slot_id);
SaveCharacterMemorizedSpell(uint32 character_id, uint32 spell_id, uint32 slot_id);
DeleteCharacterSpell(uint32 character_id, uint32 spell_id, uint32 slot_id);
DeleteCharacterMemorizedSpell(uint32 character_id, uint32 spell_id, uint32 slot_id);

Removed Zone::LoadTempMerchantData_result(MYSQL_RES* result)
Removed Zone::LoadMerchantData_result(MYSQL_RES* result)
Removed SharedDatabase::GetPlayerProfile
Removed SharedDatabase::SetPlayerProfile
Removed SharedDatabase::SetPlayerProfile_MQ
Removed Zone::DBAWComplete(uint8 workpt_b1, DBAsyncWork* dbaw) from zone.cpp
This commit is contained in:
Akkadius
2014-08-31 17:52:43 -05:00
parent f8439fd6e6
commit ca430e2494
22 changed files with 423 additions and 521 deletions
+3 -2
View File
@@ -41,11 +41,12 @@ void WorldDatabase::GetCharSelectInfo(uint32 account_id, CharacterSelect_Struct*
MYSQL_ROW row;
Inventory *inv;
/* Initialize Variables */
for (int i=0; i<10; i++) {
strcpy(cs->name[i], "<none>");
cs->zone[i] = 0;
cs->level[i] = 0;
cs->tutorial[i] = 0;
cs->tutorial[i] = 0;
cs->gohome[i] = 0;
}
@@ -165,7 +166,7 @@ void WorldDatabase::GetCharSelectInfo(uint32 account_id, CharacterSelect_Struct*
if(result2) {
row2 = mysql_fetch_row(result2);
ExtendedProfile_Struct* ext = (ExtendedProfile_Struct*)row2[0];
SetPlayerProfile(account_id,char_id,pp,inv,ext, 0, 0, 5);
// SetPlayerProfile(account_id,char_id,pp,inv,ext, 0, 0, 5);
}
mysql_free_result(result2);
}