Let world shutdown dz early for empty expeditions

Since world now tracks empty expeditions it can determine when to
shutdown dynamic zone instances when the rule is enabled rather than
letting zones do it.
This commit is contained in:
hg
2020-05-27 23:26:47 -04:00
parent 4699a303c0
commit ca2c1171a1
11 changed files with 93 additions and 67 deletions
-1
View File
@@ -55,7 +55,6 @@ namespace ExpeditionDatabase
uint32_t GetExpeditionIDFromCharacterID(uint32_t character_id);
uint32_t GetExpeditionIDFromInstanceID(uint32_t instance_id);
ExpeditionMember GetExpeditionLeader(uint32_t expedition_id);
uint32_t GetExpeditionMemberCount(uint32_t expedition_id);
void InsertCharacterLockouts(
uint32_t character_id, const std::vector<ExpeditionLockoutTimer>& lockouts,
bool update_expire_times, bool is_pending = false);