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Let world shutdown dz early for empty expeditions
Since world now tracks empty expeditions it can determine when to shutdown dynamic zone instances when the rule is enabled rather than letting zones do it.
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@@ -89,7 +89,7 @@ public:
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void SetCompass(const DynamicZoneLocation& location, bool update_db = false);
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void SetSafeReturn(const DynamicZoneLocation& location, bool update_db = false);
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void SetZoneInLocation(const DynamicZoneLocation& location, bool update_db = false);
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void UpdateExpireTime(uint32_t seconds, bool reduce_only = true);
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void SetUpdatedDuration(uint32_t seconds);
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void LoadFromDatabase(uint32_t instance_id);
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uint32_t SaveToDatabase();
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