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[Rule] Allow servers to adjust the filtering threshold for heals from damage (e.g. Mark of Kings). (#4327)
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@@ -4762,7 +4762,7 @@ void Mob::HealDamage(uint64 amount, Mob* caster, uint16 spell_id)
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else
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acthealed = amount;
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if (acthealed > 100) {
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if (acthealed > RuleI(Spells, HealAmountMessageFilterThreshold)) {
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if (caster) {
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if (IsBuffSpell(spell_id)) { // hots
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// message to caster
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